Comments (1)
The duplication was something I did to make sure that I had an original
copy of the trapdoor texture, as I'm still working on a real implementation
of creatable trapdoors, instead of the current system of having a singular
bound function.
The Irrlicht errors are strange, because other entities with textures don't
do this, and I haven't found a way to solve these yet. (Placing a copy of
them into the /models/ directory of the mod might solve it - I'm not so
sure though, as it is still worth a try.)
The errors from the engine itself is most likely related to missing
textures, or possibly malformed textures which need to be re-saved from
GIMP or another image editor.
On 16 March 2015 at 00:14, dareni [email protected] wrote:
Hi, running minetest-0.4.12 on FreeBSD I get these in the log:
Irrlicht log: Could not open file of texture: player_Sokomine.png
Irrlicht log: Could not open file of texture: lamp_blue.png
Irrlicht log: Could not open file of texture: flowers_dandelion_yellow.png
10:08:18: ERROR[main]: generateImage(): Could not load image
"door_trapdoor.png" while building texture
10:08:18: ERROR[main]: generateImage(): Creating a dummy image for
"door_trapdoor.png"
10:08:18: ERROR[main]: generateImage(): Could not load image
"door_trapdoor_side.png" while building texture
10:08:18: ERROR[main]: generateImage(): Creating a dummy image for
"door_trapdoor_side.png"
Irrlicht log: Unsupported texture format
Irrlicht log: Could not open file of texture: UV_rat.png
Irrlicht log: Could not open file of texture: UV_rat.pngAlso noticed /mods/doors/textures and /mods/doors/textures - Copy/ are
duplicated by accident?Thanks, Daren.
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