These c# files have been created to be used in conjunction with the Unity3d asset TextMesh Pro found on the Unity Asset Store (currently for free). https://www.assetstore.unity3d.com/en/#!/content/84126
Thomas Kildren
Phoenix Spaulding
Marc Violini
(c) Eric Vander Wal, 2017 All rights reserved
This package is released under LGPL license: http://opensource.org/licenses/LGPL-3.0.
This content is released under the (http://opensource.org/licenses/MIT) MIT License.
See the licensing file for more information. The licensing file must be distrubuted with this package and its contents.
Currently this managed and authored by Eric Vander Wal
If you are interested in contributing to this project, please contact me privately at [email protected], as well as join our playmaker slack channel: https://invite-playmaker-slack.herokuapp.com
A basic tutorial of how to use these actions can be found here: https://youtu.be/G7l-qPeZteE
Currently no major bugs have been reported, however this is a work in progress. If you experience errors with this playmaker action set, please don't hesitate to contact me at [email protected] for further assistance.
Keep a special eye on the playmaker actions for shaders. This is a tricky area, especially for mobile shaders. Again, if any issues arise, please don't hesitate to report it so corrections can be made.