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Jose Moreno's Projects

pico8-1 icon pico8-1

Repository containing some of my Pico-8 experiments.

pico8-api icon pico8-api

Official PICO-8 API with a lovely design ! ::

positionbaseddynamics icon positionbaseddynamics

PositionBasedDynamics is a library for the physically-based simulation of rigid bodies, deformable solids and fluids.

raytracebvh icon raytracebvh

HLSL GPU ray tracer utilizing a BVH tree as an acceleration structure

raytracer-with-bvh icon raytracer-with-bvh

A RayTracer I made years ago from scratch. It uses BVH to speed things up (even though it's quite slow)

realtime-multiplayer-in-html5 icon realtime-multiplayer-in-html5

Read the full article: http://buildnewgames.com/real-time-multiplayer/ An example using node.js, socket.io and HTML5 Canvas to explain and demonstrate realtime multiplayer games in the browser.

record-desktop icon record-desktop

:movie_camera: Record gifs and take screenshots on Linux, built with Electron

retro3dpipeline icon retro3dpipeline

A minimal example of a custom render pipeline with the Retro3D shader.

rusty_sr icon rusty_sr

Deep learning super-resolution in pure rust

shaderforge icon shaderforge

Shader Forge 1.38 working for Unity 2018.3. Removed obsolete Substance ProceduralMaterial and ProceduralTexture references. Fixed Preview panel crashing.

snelly icon snelly

A system for physically-based SDF (signed distance field) pathtracing in a web browser.

sphfluid icon sphfluid

Implementation of SPH fluid with both CPU and GPU (2D and 3D)

three.js-pathtracing-renderer icon three.js-pathtracing-renderer

Real-time PathTracing with global illumination and progressive rendering, all on top of the Three.js WebGL framework. Click here for Live Demo: https://erichlof.github.io/THREE.js-PathTracing-Renderer/Geometry_Showcase.html

threedscans icon threedscans

3D scans from the Three D Scans project, optimized for real-time use.

tinygps icon tinygps

A compact Arduino NMEA (GPS) parsing library

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