A Godot plugin to import a BVH file as an animation.
josephcatrambone / godot-bvh-import Goto Github PK
View Code? Open in Web Editor NEWA Godot plugin to import a BVH file as an animation.
License: MIT License
A Godot plugin to import a BVH file as an animation.
License: MIT License
Are you still active in the Godot community?
Wanted to ask you about mass renaming the bones.
@smix8 just shared GodotAnimationRetargeting.
This repository "GodotBVHImport" requires remapping of bones during BVH import.
It makes sense that both projects need to harmonize perhaps to two addon or eventually one addon for importing animation from BVH (1)parsing, skeleton generation for (2)previewing imported animation and then (3)retargeting to a skeleton structure of interest.
As part of alleviating godotengine/godot#15560, allow animation bone names to be remapped or automatically detect correspondences between bones.
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