This is sample code for compiling standalone applications linked to the Maya libraries. It includes a sample Maya scene file reader application and the corresponding CMake configuration files, along with a second applcation that demonstrates how to run unit tests using the Catch framework.
Run the binaries in bin
with the --help
option to see how to use them.
The first program is an application that will print the name of all mesh shapes within the given maya files.
The second program is an application that runs a sample unit test.
- Maya 2016 (and above) needs to be installed in order to link to the libraries.
- You will also need the devkit headers, which are available from the official Autodesk Github repository.
- CMake 2.8.11 and higher is required for building.
- Create a
build
directory and navigate to it. - Run
cmake ../ -DCMAKE_BUILD_TYPE=Release
and thencmake --build . --config Release --target install
. The binaries should be installed in thebin
folder.
Siew Yi Liang
License information for these code samples is included in LICENSE
.
Catch is licensed under the Boost Software license 1.0. A copy of the license is available below:
Boost Software License - Version 1.0 - August 17th, 2003
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