jpmeehan / prime-psionics Goto Github PK
View Code? Open in Web Editor NEWAn implementation of psionic powers via v11 module subtypes
License: MIT License
An implementation of psionic powers via v11 module subtypes
License: MIT License
Might it be possible to allow psionic powers to show up in the Token Action HUD?
It appears as though it's impossible to drag psionic powers to the hotbar. Not sure how that's possible, but it would be nice to access them from there.
Psi Points and Psi Limit should display as columns in the Class Journal
Gotta redo the screenshots with the new chat cards and actor sheet
foundry 11.315 dnd5e 2.4.1 Prime psionics 1.0.3
I can create a Power Item, but there is no way to edit it :(
EDIT: after deactivation and activation of all my modules, i found the problem appears when i activate Tidy5e sheet (0.10.0) and disapears when i deactivate it.
ToDo
Forgot to set the label attribute for the power sheet.
Console says it cannot open 'power' item sheets because \Data\systems\dnd5e\templates\items\prime-psionics.power.hbs is missing
Related to #2
Bug occurs when a character has both powers and spells higher than their spellcasting level.
Unclear if this can be fixed until dnd5e implements foundryvtt/dnd5e#2412
The current @item.consume
flag specifies the base number of psi points that a power consumes.
Would it be possible to create another variable for the total number of PP consumed by a power? This would help a lot when setting up automation using Dynamic Active Effects.
Distinguish as Intensify 1
vs Intensify 2
Add psi points to resource bar
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