GithubHelp home page GithubHelp logo

jrbudda / vivecraft_118 Goto Github PK

View Code? Open in Web Editor NEW
87.0 87.0 16.0 44.06 MB

VR mod for Minecraft. For Version 1.18.X http://www.vivecraft.org

License: Other

Batchfile 0.05% Python 7.11% Shell 0.03% Java 87.61% Makefile 0.01% C 2.64% HTML 2.12% CSS 0.08% GLSL 0.36%

vivecraft_118's People

Contributors

jrbudda avatar nicbomb avatar techjar avatar

Stargazers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

Watchers

 avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar  avatar

vivecraft_118's Issues

Cant/Wont download correctly

The file downloads as a .jar file and I want to extract it to the exe so I can play 1.18 vivecraft but It doesnt seem to work. I may be doing something wrong but im not sure

Shields are wonky

For all the left-handers out there! have you ever noticed your shield on backwards and its just sad to see? Well I have and I just wanna bring attention to this problem and maybe the creators of vivecraft can fix it? I just wanna be more immersed in the game without these weird little oofs like when my hands were upside down but I fixed it. The last little problem I got is when I mine, swing, interact with stuff like opening doors the wrong hand does the movement to open/close said door but I still use the left hand to click the button.
So yeah this is just a small problem that maybe only I am experiencing or its just that minor but I wanna just try to bring everything to the table and not just the big stuff.

thanks for your attention anyone reading this! <3

Extremely nauseating stuttering/shaking

The game seems to stutter a lot- I am not certain, but it appears as if the game is rapidly alternating between two frames for a second in what I assume is a lag spike. This would be fine if not for the fact that this is VR, and it is EXTREMELY nauseating.
I played the latest 1.17.1 release and had no such issues.

Specs: Oculus Rift, i7 6700, GTX 1070, 32gb ram (2gb allocated)
SteamVR and MultiMC

Add support for ManyMC

ManyMC is a fork of MultiMC optimised for apple's M1 processors. Adding support for it would enable the installer to install to it.

Diamond blocks are not dropping.

The diamond blocks are only colored on one side and do not drop diamonds when mined with an Iron Pick. I have tried building two worlds and after hours of game play in each world I am not able to mine diamonds.
Please help

please help

so uh i cant find the installer file and ive tried to open every one

wont install

when i open the installer it just reinstalls the installer

Iris Shaders support (and maybe fabric)

Iris Shaders is an open source alternative to OptiFine based on Fabric. The fact that it's open source, allows it to be updated very rapidly. I think it wouldn't be such a bad idea to create a Vivecraft flavour based on IrisShaders and perhaps even full Fabric integration

Italian language listed on Transifex, but unable to apply

I have no idea if this is the right place where to ask in the first place, but when trying to apply for the Italian translation of the project on Transifex it doesn't appear on the dropdown menu.
I know for sure that it is a requested language as I checked the list, but for whatever reason I can't apply.
Any reason for that or is it just a bug?

Thank you in advance

Crash on launch with NoSuchFieldError: ServerLifecycleHooks_handleExit

Tried 1.18.2 and 1.17.1 with java 16 17 and 18, ends up showing the same error.

[13:27:48] [Render thread/ERROR]: Unable to launch
java.lang.reflect.InvocationTargetException: null
	at jdk.internal.reflect.NativeMethodAccessorImpl.invoke0(Native Method) ~[?:?]
	at jdk.internal.reflect.NativeMethodAccessorImpl.invoke(NativeMethodAccessorImpl.java:77) ~[?:?]
	at jdk.internal.reflect.DelegatingMethodAccessorImpl.invoke(DelegatingMethodAccessorImpl.java:43) ~[?:?]
	at java.lang.reflect.Method.invoke(Method.java:568) ~[?:?]
	at net.minecraft.launchwrapper.Launch.launch(Launch.java:159) [launchwrapper-2.3.jar:2.3]
	at net.minecraft.launchwrapper.Launch.main(Launch.java:30) [launchwrapper-2.3.jar:2.3]
Caused by: java.lang.NoSuchFieldError: ServerLifecycleHooks_handleExit
	at dyr.a(dyr.java:1063) ~[dyr.class:?]
	at net.minecraft.client.main.Main.main(Main.java:231) ~[Main.class:?]
	... 6 more

Log file: latest.log

No controller tracking

When i open it to play my hands does not work and don't track, how can i fix this problem.

controllers not tracking

this is not a steam vr issue, when i go in steam vr home, my controllers work fine, but when in vivecraft, controllers are unable to move

Desktop mirror is broken

Changing the mirror option in-game doesn't change the actual desktop mirror.

I first booted it up with mirror off and found that it wouldn't turn on when changing the setting.
I then selected third person, then reopened the game. When I loaded into a world and went to check my desktop mirror, it was stuck on the loading screen still.
This is when I did some searching online for any other reports of this and then when I went back to check the mirror, it was completely black.

When on the third person option in-game, the camera model and the view next to it was rendering as expected. Just not the what was shown on my desktop.

Im on a laptop

I am on laptop and a black screen with a error pops up saying I need to force my graphics up, can anyone tell me how to do that or send a video to solve this on windows 10?

Non-VR Companion Interact issue

While using the Non-VR Companion on a paper server utilising the vivecraft spigot extension, a very annoying issue occurs. Took a while to figure out, but I realised that if I leave a block semi-mined, my ability to interact or do any right-click function is disabled until that block or another block is mined. I recorded a gif of me trying to use my shield whilst a block is semi broken. May you please look into this? I'm pushing for everyone on my server to use the companion, and I don't think they'll be too willing if this is happening.

Kind Regards,
Cleric
Non-VR companion bug

Installation without Optifine?

Is there anyway to install without Optifine? And please don't tell me it's needed for FPS, there are much better mods I'm trying to use that are incompatible, and I just want the answer. Thanks!

It wont download

Me and my friend tried to download and couldnt. We could install 1.16.5 tho.

The problem is that its not installing, insteed it stands that i have to select a file/program to open it with.

[suggestion] Tracker data available for mapmakers

I am a map maker and would love to create VR Minecraft maps but getting tracking data accessible via the command block system is the main limitation

suggestion on implementation.

Have a marker entity that locked to the cords of the tracker with NBT data of rotation, buttons states with tags "left-controller" "right-controller" "tracker-left-foot" "tracker-right-foot" "tracker-hip"

It would allow for some powerful map-making as well as map making development.

Can't download

The file was trying to download with java but could not open cause that is not the right installer program

Doesn't it provide curseforge support?

Doesn't seem to be supported since 1.16.4
Do you have any plans to support cursefoege in 1.18.1?
I want to play the chisel&bit mod with my friends in the added biome

Exit Code -0

as it is in alpha I don't expect it to work but i wanted to see if it did but it fails to launch even the slightest i tried 3 different machines with my vive it just sends me the generic exit code 0 as i assume since there is no forge running currently nor does it recognize that the vr headset albeit i have on when i am using ovr or just scrolling with steam to launch it with it on still nothing keep working hard on this you got this!!! @jrbudda @Techjar #1 #2 but it's happening with htc vive pro

Can't figure out how to download

It seems to be a common enough issue, but when I downloaded the file, I couldn't get it to open with Java at first. I figured out how to do that, and now it all it does is pull up a command prompt for a split of a second and then do absolutely nothing after that.

It keeps on crashing when i join a server with the spigot vivecraft plugin. exit code 1

A fatal error has been detected by the Java Runtime Environment:

EXCEPTION_ACCESS_VIOLATION (0xc0000005) at pc=0x00007ffc658f3153, pid=13620, tid=5288

JRE version: OpenJDK Runtime Environment Microsoft-28056 (17.0.1+12) (build 17.0.1+12-LTS)

Java VM: OpenJDK 64-Bit Server VM Microsoft-28056 (17.0.1+12-LTS, mixed mode, tiered, compressed class ptrs, z gc, windows-amd64)

Problematic frame:

C [atio6axx.dll+0xc03153]

No core dump will be written. Minidumps are not enabled by default on client versions of Windows

If you would like to submit a bug report, please visit:

https://github.com/microsoft/openjdk/issues

The crash happened outside the Java Virtual Machine in native code.

See problematic frame for where to report the bug.

it gives me the note pad

when i press open it shows me the note pad of the installer instead of the installer
and before you ask i do have java

Crashes on startup

ive tried reinstalling like 5 times and tried changing install directories (all to .minecraft folders) but they all crash
hs_err_pid19744.log
theres my crash report (idk why its called that)

Does vivecraft require optifine?

Im using multimc, and im using mods other than optifine like sodium, iris, and a ton of performance mods. I would like to use them with non-vr, but it auto installs optifine. Is optifine required for vivecraft to work, or is there a way to remove optifine from the installation? Also, does it work with fabric?

Steam Vr Not Opening ViveCraft Correctly (Oculus Quest 2)

When I launch vivecraft on the minecraft launcher in my oculus quest 2 through virtual desktop it loads up steam vr to play the game. Once it loads up I can see the Vr headset and controllers interacting with vivecraft on my computer but in the Quest 2 it says that it is waiting for "javaw". Is there a fix for this?

Can't download

The .jar file makes it unable to download for me and many of my friends.

Vivecratf this plug-in 1.17.1 1.18.1, 1.18.2 version can't load the game normally

I have been using this VR plug-in for 2 years, there should be no problem with installation, now 1.16.5 can be used normally.

1.17.1, 1.18.1, 1.18.2 didn't load properly, only 1.16.5 did, Java 17 and 18 were tried, initiator HCML and pcl2 were tried.

Startup log:
[11:02:10] [main/INFO]: Loading tweak class name org.vivecraft.tweaker.MinecriftVanillaTweaker
[11:02:10] [main/INFO]: Using primary tweak class name org.vivecraft.tweaker.MinecriftVanillaTweaker
[11:02:10] [main/INFO]: Loading tweak class name optifine.OptiFineForgeTweaker
[11:02:10] [main/INFO]: Calling tweak class org.vivecraft.tweaker.MinecriftVanillaTweaker
[11:02:10] [main/INFO]: MinecriftVanillaTweaker: acceptOptions
[11:02:10] [main/INFO]: MinecriftVanillaTweaker: injectIntoClassLoader
[11:02:10] [main/INFO]: Calling tweak class optifine.OptiFineForgeTweaker
[11:02:10] [main/INFO]: [OptiFine] OptiFine ClassTransformer
[11:02:10] [main/INFO]: [OptiFine] OptiFine ZIP file: E:\Games\mc\11.minecraft\libraries\optifine\OptiFine\1.18.2_HD_U_H6_LIB\OptiFine-1.18.2_HD_U_H6_LIB.jar
[11:02:10] [main/INFO]: MinecriftVanillaTweaker: getLaunchArguments
[11:02:10] [main/INFO]: MinecriftVanillaTweaker: getLaunchTarget

my computer says that it can´t lauch

i watched 4 tutorials on how to download this mod but everytime it doesn´t include my issue
because an .jar isn´t an java program and it doesn´t launch if i change it to an .exe it says that my computer can´t handle it and that i must ask the developer if it is for my pc but i know my pc can handle it because i can play 1.16.5 so i don´t know what i must do

Game crashes when running SEUS PTGI

When launching the game using Vivecraft 1.18, then loading the latest SEUS PTGI shaderpack (E12 and HRR Test 2.1), the game suddenly crashes after trying to apply the shader.

Wont run installer

It says unable to install java there are errors in the following switches. It shows the version I'm trying to install but it says check that commands are valid and try again. Any fix?

Website doesn't have TLS support

Title is self explanatory - forcing HTTPS shows an invalid certificate error, which, when ignored, provides a page saying "stuff coming soon", indicating that TLS has not been set up.

Using a service like Cloudflare would result in free TLS provided you proxy traffic through them.
Otherwise, a paid certificate service like Digicert could offer a TLS certificate that you can deploy on your server.

Either way, I'd strongly suggest using TLS, since, provided an attacker performs a MitM (Man in the Middle) attack and alters the download link (possible on a vanilla HTTP connection similar to the one the site currently uses), you could end up having your site serve malware.

Additionally, using HTTP should redirect to the HTTPS variant once HTTPS is implemented.

No, this is not related to the Vivecraft mod directly, but there's no repo for the site (that I can find), so I'm putting it here.

i am confusion

i played 1.16 b4 but dont know how to do 1.18.2 because the installer is a .jar file help pls i wanna play on my smp XD

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.