A small project to build a map of alliances on the browser game Travian.
It is an on-going project but I don't have much time to add all the features that I would want:
- Show un-accessible squares: oases, mountains...
- Identify villages: vdefs, voffs, treasure chambers, WV...
- Add cropper information to adjust threat level...
- Compute likely off operations (distances) to adjust defense plans
Fontconfig (for plotters)
- Arch Linux: fontconfig
- Debian-based systems: libfontconfig1-dev
- FreeBSD: fontconfig
The config is stored in a conf.yaml
file.
See the Travian forum for API key generation.
The config format is
key: <API PRIVATE KEY>
kingdoms:
us: <KINGDOM NAME>
allies:
- <ALLY1 NAME>
- <ALLY2 NAME>
...
friends:
hostiles:
ennemies:
neutrals:
cargo run
This will produce a map.svg
file with the map.