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1.0 2.0 0.0 95.82 MB

Two random dices in a Material Application.

D 1.70% Makefile 41.39% Java 54.93% Shell 0.29% Objective-C 0.61% Dart 1.08%

dicee_flutter's Introduction

Dicee ๐ŸŽฒ

Learning

By completing this simple project, I have come to understand the basics of Dart Programming Language. I have learned about the differences of statefull and statelss widges and about the usage and concepts of setState().

About

This a ugly looking material designed dice application which will roll a random dice number by clicking on the dice.

Finished App

A list of learnings

  • How to use Flutter stateless widgets to design the user interface.
  • How to use Flutter stateful widgets to update the user interface.
  • How to change the properties of various widgets.
  • How to use onPressed listeners to detect when buttons are pressed.
  • How to use setState to mark the widget tree as dirty and requiring update on the next render.
  • How to use Expanded to make widgets adapt to screen dimensions.
  • Understand and use string interpolation.
  • Learn about basic dart programming concepts such as data types and functions.
  • Code and use gesture controls.

This project was created while learning Flutter with The App Brewery's Complete Flutter Development Bootcamp, check out the full course at www.appbrewery.co

dicee_flutter

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