First Unity game made only by myself to train and understand Unity.
ASP 14.67%C 2.36%C# 82.94%JavaScript 0.03%
spaceballblaster's Introduction
๐ Hi, Iโm @Kaiymu, French game developer working at Ubisoft
๐ Iโm interested in learning about Unity, Unreal and general game programming skills. I'm passionate about documentation and sharing new tricks, so feel free to reach out
๐ฑ I'm currently preparing to give some 3D lesson and learning more about mathematics & gameplay
Get the player to get some elemental bonuses (Fire / wind / frost / earth).
The player fullfill a bar when the times goes, and he hit ball
The player can use the bar when he wants, to stop the time, tap on ennemies, and then get back in the game. Ennemies get affected by what type of elemental the players has