gofast is a FastCGI "client" library written purely in go.
In FastCGI specification, a FastCGI system has 2 components: (a) web server; and (b) application server. A web server should hand over request information to the application server through socket. The application server always listens to the socket and response to socket request accordingly.
visitor → web server → application server → web server → visitor
In ordinary Apache + php-fpm hosting environment, this would be:
visitor → Apache → php-fpm → Apache → visitor
gofast help you to write the code on the web server part of this picture. It helps you to pass the request to application server and receive response from it.
Many popular languages (e.g. Python, PHP, Ruby) has FastCGI server implementations. With gofast, you may mix the languages without too much complication.
Also, this is fun to do :-)
You basically would use the Handler
as http.Handler. You can further mux it
with default ServeMux or other compatible routers. You then
serve your fastcgi within this golang http server.
Please note that this is only the web server component. You need to start your application component elsewhere.
// this is a very simple fastcgi web server
package main
import (
"fmt"
"net/http"
"os"
"github.com/yookoala/gofast"
)
// NewHandler returns a fastcgi web server implementation as an http.Handler
func NewHandler(root, network, address string) http.Handler {
h := gofast.NewHandler(gofast.NewPHPFS(root), network, address)
return h
}
func main() {
// get fastcgi address from env FASTCGI_ADDR
fcgiAddr := os.Getenv("FASTCGI_ADDR")
// handles static assets in the assets folder
http.Handle("/assets/",
http.StripPrefix("/assets/",
http.FileSystem(http.Dir("/var/www/html/assets"))))
// handle all scripts in document root
http.Handle("/", NewHandler("/var/www/html", "tcp", fcgiAddr))
// serve at 8080 port
log.Fatal(http.ListenAndServe(":8080", nil))
}
Please see the example usages:
This library is written by Koala Yeung.
Your are welcome to contribute to this library.
To report bug, please use the issue tracker.
To fix an existing bug or implement a new feature, please:
- Check the issue tracker and pull requests for existing discussion.
- If not, please open a new issue for discussion.
- Write tests.
- Open a pull request referencing the issue.
- Have fun :-)
This library is release under a BSD-like licence. Please find the LICENCE file in this repository