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Gears Of War PC Decompile Error


So I've compiled this program via adding those MiniLZO and nunit.framework 
references, making the UnHood.Engine a dll file and adding that reference to 
the UnDump.... and now can use UnDump as a console application.

However when I try to decompile gears of war:

C:\Users\User\UnDump\UnDump\UnDump\bin\Release>UnDump "C:\Program Files 
(x86)\Microsoft Games\Gears of War\WarGame\CookedPC" 
"C:\Users\User\UnDump\UnDump\UnDump\bin\Release\CODE"
Processing C:\Program Files (x86)\Microsoft Games\Gears of War\WarGame\CookedPC\
Core.u
Processing C:\Program Files (x86)\Microsoft Games\Gears of War\WarGame\CookedPC\
Editor.u

Unhandled Exception: System.NullReferenceException: Object reference not set to 
an instance of an object.
   at UnHood.Engine.UE3.UE3PropertyListInstanceReader.ReadSingleValue(UnContainer owner, String name, String type) in C:\Users\User\trunk\UnHood.Engine\UnHood.Engine\UE3\UE3PropertyListReader.cs:line 103
   at UnHood.Engine.UE3.UE3PropertyListInstanceReader.ReadProperty(UnPropertyList result) in C:\Users\User\trunk\UnHood.Engine\UnHood.Engine\UE3\UE3PropertyListReader.cs:line 66
   at UnHood.Engine.UE3.UE3PropertyListInstanceReader.Read() in C:\Users\User\trunk\UnHood.Engine\UnHood.Engine\UE3\UE3PropertyListReader.cs:line 38
   at UnHood.Engine.UE3.UE3PropertyListReader.ReadPropertyList(UnPackage package, BinaryReader reader, UnExport export, UnClass owner) in C:\Users\User\trunk\UnHood.Engine\UnHood.Engine\UE3\UE3PropertyListReader.cs:line 13
   at UnHood.Engine.UnPackage.ReadPropertyList(UnExport export, UnClass owner) in C:\Users\User\trunk\UnHood.Engine\UnHood.Engine\UnPackage.cs:line 142
   at UnHood.Engine.UnClass.DecompileDefaultProperties(TextBuilder result) in C:\Users\User\trunk\UnHood.Engine\UnHood.Engine\UnClass.cs:line 224
   at UnHood.Engine.UnClass.Decompile(TextBuilder result) in C:\Users\User\trunk\UnHood.Engine\UnHood.Engine\UnClass.cs:line 195
   at UnDump.Program.DumpPackage(String packageName, String gameDir, String outDir, Boolean scriptSource) in C:\Users\User\trunk\UnDump\UnDump\Program.cs:line 76
   at UnDump.Program.DumpAllPackages(String gameDir, String packageDir, String outDir, Boolean scriptSource) in C:\Users\User\trunk\UnDump\UnDump\Program.cs:line 48
   at UnDump.Program.Main(String[] args) in C:\Users\User\trunk\UnDump\UnDump\Program.cs:line 23


I get a few things like Core and Editor... any hints on how to get 
WarfareGame.u?


Original issue reported on code.google.com by [email protected] on 28 Oct 2011 at 8:44

super

Lines like
    Super.PreBeginPlay();
are decompiled like
    PreBeginPlay();

Super identifiers are lost.


Original issue reported on code.google.com by [email protected] on 2 Apr 2010 at 9:11

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