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5.0 2.0 1.0 1.95 MB

An NES emulator for iOS based on the nes-py emulation system

License: MIT License

Swift 7.10% Objective-C 1.74% Objective-C++ 1.40% C++ 89.76%
nes-emulator ios-game

nes-ios's Introduction

nes-iOS

IMG_0820

An NES emulator for iOS based on the nes-py emulation system.

Usage

Download the repository and open the Xcode project using Xcode > 10. No additional frameworks (i.e., Cocoa pods, carthage repositories, or swift packages) are necessary to build and install the code.

Compatibility

nes-py implements some, but not all, of the cartridge mappers required to run certain ROMs. You can check the compatibility for each ROM in the following list.

Disclaimer

This project is provided for educational purposes only. It is not affiliated with and has not been approved by Nintendo. Furthermore, arbitrary code execution is forbidden in iOS AppStore apps so this project is provided open-source only with no immediate plans for publication on the AppStore or through other means (i.e., Jailbreak).

nes-ios's People

Contributors

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Stargazers

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Watchers

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Forkers

mtnkdev

nes-ios's Issues

Better Button Logic

Better button logic that allows faster control (by dragging on and off the buttons) will help the feel of the game a lot

Pause

the emulator needs to pause when the view is unloading (like switching apps or opening control center or something of the like)

README

README needs improved with graphics and stuff

IMG_0820

APU (Sound)

Implementing the APU (Audio Processing Unit) for the NES backend would be a nice addition for this project.

ROM loader

a ROM loader needs to be implemented and the hardcoded ROM files need to be scrubbed from the repository

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