Comments (3)
(Reformatted the original post)
from klakndi.
I'm not sure were to go with this to find a working solution, but in case someone experiences this challenge with 4K High Bandwidth I got this response from NDI support:
As I checked the code of the NDIlib_util_P216_to_V210, the portion of it is require for the user to as attached below to define the V210 portion. Assuming that is the only error is that then it seems to me they is not enough memory allocated to handle 4k frames at 60fps when you are encoding it. Since NDI does define that portion, that is up to the users to allocate memory for it and then NDI will outputted for the user.
// This is a helper function that you may use to convert from 10-bit packed UYVY into 16-bit semi-planar. The
// FourCC on the source is ignored in this function since we do not define a V210 format in NDI. You must
// make sure that there is memory and a stride allocated in p_dst.
from klakndi.
I found the solution. For our system, capturing at 4K 30 fps rather than 4K 60fps worked. The background consisted of a massive LED wall. When the contrast or brightness quickly changed from dark to light (approx 1 sec) in the background LED wall content, there was a massive spike in network resource traffic coming from the NDI PTZ (Panasonic AW-UE100) camera. Which would then crash my Unity app. It always happened at the same function in the Processing.NDI.Lib.x64.dll. I was happy to find a setting to reduce the capture to 30fps on the camera.
from klakndi.
Related Issues (20)
- Missing links in libndi_licenses.txt HOT 2
- NDI per-frame metadata recorder? HOT 1
- No streams found on Android target API level 32 HOT 6
- AsyncGPUReadback.RequestIntoNativeArray leads to video stuttering HOT 15
- NDI compression level HOT 1
- Multicast via NDI Access Manager HOT 4
- Add sound capability HOT 1
- Unity -> Touchdesigner texture does not update HOT 5
- No source in NDI Receive Component HOT 3
- Quest 2 Crashes on Selecting NDI Source - Unity 2022 Build HOT 27
- Camera capture mode and Fast Approximate Anti-aliasing HOT 5
- visionOS / Vision Pro support HOT 4
- Issue with NDI SDK Receiving Functionality on iOS. HOT 2
- Install Issue with package manager
- Running multiple NdiReceivers simultaneously in Unity will cause Unity to crash HOT 1
- About the implementation of multicast address configuration HOT 3
- NdiReceiver should expose the last-received VideoFrame information
- NDI Receiver on Android 9 with OpenGLES3 HOT 3
- NDI HX support on Android HOT 2
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from klakndi.