Comments (2)
Will happen in scripts if the player moves and the camera is on the player, on a higher framerate. Not noticable in lower framerates which is why I didn't notice
from pokemongameengine.
The camera object is quite a weird idea to have. I would rather have the camera be its own thing for the overworld gui, and then when we want to separate the camera off of a visualobj we create an invisible obj the camera is now following. This means the camera is always on some obj and that obj can move itself with scripts. We can remove that invisible obj when attaching the camera back to another obj. And this would clean up all of the movement-related things and stop the shaking easily
from pokemongameengine.
Related Issues (20)
- AnimatedSprite can crash if one is loaded while the frames are being updated
- Illusion does not properly copy Spinda spots
- Selection in PartyPkmnGUIChoices breaks if up/down are pressed simultaneously
- If system time changes, animated sprites can freeze
- Closing the window while the battle thread is active will leave the process running until it's done
- Pokémon with hidden abilities that evolve will lose the hidden abilities
- HP is messed up after changing forms if the new form has a different base HP HOT 1
- Movesets from transform are being copied after the battle
- Upon evolution, a move is asked to be replaced even if the mon doesn't know 4 moves
- GetVarOrValue breaks with negative values
- Add panpot support & Fix audio mixing HOT 2
- Audio pitch support
- Convert Map Layout rendering to a VBO-based implementation
- Crash if the CameraObj is following an EventObj that the player talks to HOT 1
- Missing Kyurem's forms cries, potentially others I'm forgetting HOT 1
- Getting blocks across chain map connections doesn't work. Border blocks are returned for anything not in a straight line
- Ditto leveled up 5 times at once from 2 EXP while transformed for some reason HOT 1
- Fainted pkmn still bounce in the PartyGUI (if they're not first)
- Map rendering errors HOT 14
Recommend Projects
-
React
A declarative, efficient, and flexible JavaScript library for building user interfaces.
-
Vue.js
🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.
-
Typescript
TypeScript is a superset of JavaScript that compiles to clean JavaScript output.
-
TensorFlow
An Open Source Machine Learning Framework for Everyone
-
Django
The Web framework for perfectionists with deadlines.
-
Laravel
A PHP framework for web artisans
-
D3
Bring data to life with SVG, Canvas and HTML. 📊📈🎉
-
Recommend Topics
-
javascript
JavaScript (JS) is a lightweight interpreted programming language with first-class functions.
-
web
Some thing interesting about web. New door for the world.
-
server
A server is a program made to process requests and deliver data to clients.
-
Machine learning
Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.
-
Visualization
Some thing interesting about visualization, use data art
-
Game
Some thing interesting about game, make everyone happy.
Recommend Org
-
Facebook
We are working to build community through open source technology. NB: members must have two-factor auth.
-
Microsoft
Open source projects and samples from Microsoft.
-
Google
Google ❤️ Open Source for everyone.
-
Alibaba
Alibaba Open Source for everyone
-
D3
Data-Driven Documents codes.
-
Tencent
China tencent open source team.
from pokemongameengine.