Hi, I'm Björn. Also known as Kernle 32DLL, or nowadays mostly just Kernle. Yes, with le. I am not the Linux kernel.
I'm a German software developer. I mostly do web development, but I occasionally dip my feet into mobile apps, IoT and hardware design.
I do some open source development. Here are some Go stuff I developed:
Where | What |
---|---|
emissione-go | Map client accepted content types to individual output writers |
keybox-go | Go toolkit to interact with private/public keys |
pooler-go | Making object pooling in middlewares a breeze |
jwtcache-go | Simple implementation of an JWT cache |
httpbulk-go | A small library for wrapping async http request handling |
synchronized-cron-task | Lightweight wrapper around github.com/robfig/cron to provide Redis synchronized cron task execution |
planlagt | Distributed task scheduling on steroids |
turtleware | turtleware is an opinionated framework for creating REST services |
ew | Run stuff everywhere - inspired by https://github.com/mixu/gr |
min-health | Tiny http health checker in go |
Stuff I contributed to, or I find otherwise interesting.
Where | What |
---|---|
tarent/loginsrv | JWT login microservice with plugable backends such as OAuth2, Google, Github, htpasswd, osiam |
fiorix/wsdl2go | Command line tool to generate Go code from WSDL for SOAP XML services |
jpd002/Play- | PlayStation 2 Emulator |
So far I did one publication. But eventually, I want to publish more.
Year | Title |
---|---|
2017 | Containerized Distributed Rendering for Interactive Environments |