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License: Eclipse Public License 1.0

JavaScript 0.05% Emacs Lisp 0.12% Clojure 88.78% CSS 10.55% Makefile 0.19% HTML 0.32%

portfolio-clj's Introduction

Portfolio

Develop ClojureScript UI components in isolation in a "visual REPL". Increase your visual bandwidth by seeing your components in various states, screen resolutions, and other configurations simultaneously.

Portfolio brings some of the best features of Storybook.js to ClojureScript, and adds a few of its own. While Storybook.js was its starting point, Portfolio does not aspire to feature-parity with it, and instead caters to the REPL-oriented ClojureScript development process.

Status

Portfolio is stable and ready to use, but not yet feature complete. APIs documented in this document are final and will not change. APIs not explicitly documented in this document, especially those pertaining to extending and customizing the UI, may still be subject to change.

Sample

The Portfolio UI

There is a live sample to check out. The source code for the sample is also available.

Install

With tools.deps:

no.cjohansen/portfolio {:mvn/version "2023.03.21"}

With Leiningen:

[no.cjohansen/portfolio "2022.03.21"]

Usage

Portfolio displays your components in "scenes". A scene is a component in a specific state. Whether that "component" is a single element, like a button, or an entire page layout, is completely up to you. You define scenes with the defscene macro:

(defscene button
  [:button.button "I am a button"])

At its most minimal, a scene is just a named instance of a component. Where you require defscene from depends on your rendering library of choice. If you're using reagent, you'll (:require [portfolio.reagent :refer-macros [defscene]]).

Currently these adapters are supported:

  • Reagent - portfolio.reagent
  • Rum - portfolio.rum
  • Dumdom - portfolio.dumdom
  • React (including Helix) - portfolio.react
  • DOM API - portfolio.dom
  • HTML strings - portfolio.html

All these namespaces have a defscene macro that works the same way. Note that Portfolio does not depend on any of these, so if you're using portfolio.reagent, you must explicitly pull in reagent yourself.

defscene takes a symbol name and a component as its minimum input, but it can also take additional key/value pairs:

(defscene name
  ;; key/value pairs
  component)

Scenes can be functions:

(defscene name
  ;; key/value pairs
  [param portfolio-opts]
  (render-component param))

By using the latter form, you allow Portfolio to know about the component's arguments. This enables you to use tap> and Portfolio's UI to interact with your component, or bind the scene to an atom to trigger interactions. It also allows you to use portfolio's layout options (background, viewport size, etc) to render the component.

Here's an example of passing an atom to your scene:

(defscene name
  :param (atom {:title "Hello world!"})
  [param portfolio-opts]
  [:h1 (:title @param)])

As you can see - if you pass an atom as :param, an atom is what is passed to your component function. If you just want a map, that can also benefit from this indirection, because it allows you to use Portfolio's UI to tinker with the parameter:

(defscene name
  :param {:title "Hello world!"}
  [param portfolio-opts]
  [:h1 (:title param)])

While a symbol is a good identifier, you probably want to set :title for a more pleasant-looking UI:

(defscene default-scenario
  :title "Default scenario!"
  :param {:title "Hello world!"}
  [param portfolio-opts]
  [:h1 (:title param)])

With :title, this will list as Default scenario in the sidebar instead of default-scenario.

Currently supported key/value pairs:

  • :title - Give the scene a nice string name
  • :param - The initial parameter passed to the component function
  • :on-mount - A function called when the scene is initially mounted. The function is passed the component arguments.
  • :on-unmount - A function called when the scene is removed from the DOM. The function is passed the component arguments.

Starting the Portfolio UI

After you have created your scenes, start the UI:

(require '[portfolio.ui :as ui])

(ui/start!)

Custom CSS

By default your scenes will render in a blank HTML page called the canvas. This page has no default styling, and comes as bare as possible out of the package. You might want to add some CSS files to the canvas, which can be done with ui/start!:

(require '[portfolio.ui :as ui])

(ui/start!
  {:config {:css-paths ["/myapp/custom.css"]}})

Add as many CSS files as you like. If you run Portfolio with figwheel-main, CSS files will automatically reloaded when changed.

Custom Canvas HTML

If you need to make more adjustments to the canvas, such as adding meta tags, global JavaScripts etc, you're better off providing your own canvas:

(require '[portfolio.ui :as ui])

(ui/start!
  {:config {:canvas-path "/my/custom/portfolio.html"}})

There are no requirements to how you format this file. Portfolio will add a div with id "canvas" to it, in which it will render the scene. If there already is an element with that id, it will be used instead, so be aware of that.

Customizing the Portfolio UI

The Portfolio UI is highly customizable: The default canvas tools are all optional, and their options can be configured to your liking. While not yet finalized there are also APIs for you to create custom tools - locale selection, theme selectors, and whatever else your imagination can conjure. Documentation will be available when these APIs are considered stable.

Background

The background tool sets a background color for your scene, and adds a class name to the body element, to help your CSS choose between dark mode and light mode. See ./src/portfolio/views/canvas/background.cljs for specifics about the default options. To default Portfolio to use dark mode for scenes, specify :background/default-option-id when calling ui/start!:

(require '[portfolio.ui :as ui])

(ui/start!
  {:config {:background/default-option-id :dark-mode}})

To change the available options, use :background/options:

(require '[portfolio.ui :as ui])

(ui/start!
 {:config
  {:background/options
   [{:id :bright-mode
     :title "Bright mode (.bright-mode)"
     :value {:background/background-color "#f8f8f8"
             :background/body-class "light-mode"}}
    {:id :bleak-mode
     :title "Bleak mode (.bleak-mode)"
     :value {:background/background-color "#000000"
             :background/body-class "dark-mode"}}]

   :background/default-option-id :bleak-mode}})

Viewport

The viewport tool sets the dimensions of the viewport your scenes are rendered in, and can help with responsive design. The default options are auto and an iPhone-like size. You can provide your own options if you want:

(require '[portfolio.ui :as ui])

(ui/start!
 {:config
  {:viewport/options
   [{:title "Auto"
     :value {:viewport/width "100%"
             :viewport/height "100%"}}
    {:title "iPhone 12 / 13 Pro"
     :value {:viewport/width 390
             :viewport/height 844}}]}})

Options can use specific pixel dimensions, percentages, or a mix. You can have as many resolutions as you need. You can optionally control scene offset from the viewport by adding :viewport/padding to either a number, or a vector with four numbers (padding north, east, south, west).

Grid

The grid tool displays a grid in the background of your scenes. The default is either no grid, or a 5 by 20 pixel grid. Change this as you see fit:

(require '[portfolio.ui :as ui])

(ui/start!
 {:config
  {:grid/options
   [{:title "5 x 20px"
     :value {:grid/offset 0
             :grid/size 20
             :grid/group-size 5}}
    {:title "No grid"
     :value {:grid/size 0}}]}})

Try it out

You can take the Portfolio UI for a spin by cloning this repo, starting figwheel, and then checking out http://localhost:5995, which will show you all the scenes defined in [./sample/src/portfolio](the sample project).

Disabling Portfolio in production

The defscene macro can be placed anywhere you like - in separate files, or inline in production code alongside the implementation being demonstrated. In the latter case, you probably want to strip the macros from you production builds. It is assumed that most people will put Portfolio scenes in a separate directory that can easily be excluded from production builds, so Portfolio is enabled by default. To disable it in your build, use any of the following two options.

Adding a compiler option

Add :portfolio/enabled? false to your ClojureScript compiler options:

{:main "myns.prod"
 :optimizations :advanced
 :source-map true
 :portfolio/enabled? false}

Using a Closure define

Your second option is to set the portfolio.core/enabled Closure define to false. Closure defines can be set several ways, see the link.

Contributions

Yes please! Feel free to contribute more framework adapters, UI extensions or whatever. Please open an issue or a draft PR to discuss larger changes before pouring too much work into them, so we're sure we're one the same page.

License

Copyright © 2022-2023 Christian Johansen

Distributed under the Eclipse Public License either version 1.0 or (at your option) any later version.

portfolio-clj's People

Contributors

cjohansen avatar rome-user avatar

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