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This is a simple final year project of bachelor's degree in software engineering.

License: Other

C++ 88.90% C 11.08% Perl 0.01% Python 0.01%

fyp's Introduction

Final Year Project

3D Virtual Simulation based on PhysX

Introduction

PhysX is a realtime physics engine middleware SDK, which can accelerate the physics computations by either a PhysX PPU or a CUDA-enabled GeForce GPU. It has widely used in computer games and applications to offloading physics calculations from the CPU for acceleration. In this project, an interactive physical simulation framework will be constructed based on PhysX. 3D models can be imported into the framework and the users can manipulate virtual objects interactively.

Project requirement(s) and objective(s)

basic knowledge of computer graphics and physics, good programming ability on C/C++

Type of project

research oriented + system development

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