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Unity 3D Exploration of non-Euclidean geometry through the implementation of non-Euclidean impossible portals and infinite stairs. Includes an immersive experience where users can traverse through portals that defy our traditional understanding of space and perspective.

C# 94.93% ShaderLab 2.43% HLSL 2.60% GLSL 0.04%
game video-game video-games proof-of-concept unity unity3d game-development non-euclidean-geometry non-euclidean-spaces video-game-development

noneuclidean-world's Introduction

๐Ÿ“ Main Programming Languages/Frameworks/Technologies:

Lua Node.js Docker MongoDB Next JS Kevin's Github Stats


Learn more about me and my projects by visiting my portfolio:
kevin-kwan.tech

I truly believe that anyone passionate enough can learn ANYTHING they want from the Internet for FREE, as long as they know where to look! :)

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noneuclidean-world's Issues

clean up this repo

todo: add a gitignore and clean up unnecessary files to make the source smaller

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