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License: GNU General Public License v3.0
CS:GO Gloves
License: GNU General Public License v3.0
Can you check this out please!? Thanks <3
L 01/18/2018 - 17:20:49: [SM] Exception reported: Entity 338 (338) is invalid
L 01/18/2018 - 17:20:49: [SM] Blaming: gloves.smx
L 01/18/2018 - 17:20:49: [SM] Call stack trace:
L 01/18/2018 - 17:20:49: [SM] [0] SetEntPropEnt
L 01/18/2018 - 17:20:49: [SM] [1] Line 108, gloves/menus.sp::ResetGlovesTimer
Fix pls
L 12/13/2019 - 00:42:20: [SM] Exception reported: Array index out-of-bounds (index 7, limit 7)
L 12/13/2019 - 00:42:20: [SM] Blaming: gloves.smx
L 12/13/2019 - 00:42:20: [SM] Call stack trace:
L 12/13/2019 - 00:42:20: [SM] [1] Line 81, gloves/config.sp::ReadConfig
L 12/13/2019 - 00:42:20: [SM] [2] Line 86, gloves.sp::OnConfigsExecuted
After the latest CSGO update the standard CSGO gloves no longer show in server demos.
In the game everything is fine, but if I get a demo from the server and some player is using the game's default glove, the hands are simply invisible.
That's just with the CT and TR standard gloves, choosing a glove is all right.
I already changed the cvar sm_gloves_enable_world_model
to 0
for testing and still nothing.
Any fixes we can apply to fix @kgns?
menus.sp
row 321
change char teamName[2];
to char teamName[4];
thx
I setted override for all command, but permissionless players get random gloves sometimes.
L 08/08/2017 - 00:00:11: [SM] Blaming: gloves.smx
L 08/08/2017 - 00:00:11: [SM] Call stack trace:
L 08/08/2017 - 00:00:11: [SM] [0] Database.Query
L 08/08/2017 - 00:00:11: [SM] [1] Line 24, gloves/database.sp::GetPlayerData
L 08/08/2017 - 00:00:11: [SM] [2] Line 121, gloves.sp::OnClientPostAdminCheck
L 08/08/2017 - 00:02:34: [SM] Exception reported: Invalid database Handle 0 (error: 4)
Could you add same cvar like weapons knife has? For cooldown. For example usage of plugin only first 30 seconds of the round.
World model of gloves are applied to player ragdoll despite of sm_gloves_enable_world_model 0
Video: https://youtu.be/XwNOqCT_mjk
hi guys!
i have this error:
L 04/13/2019 - 20:34:56: SourceMod error session started
L 04/13/2019 - 20:34:56: Info (map "de_cache") (file "errors_20190413.log")
L 04/13/2019 - 20:34:56: [SM] Exception reported: Entity 845 (845) is invalid
L 04/13/2019 - 20:34:56: [SM] Blaming: gloves.smx
L 04/13/2019 - 20:34:56: [SM] Call stack trace:
L 04/13/2019 - 20:34:56: [SM] [0] SetEntPropEnt
L 04/13/2019 - 20:34:56: [SM] [1] Line 108, gloves/menus.sp::ResetGlovesTimer
L 04/13/2019 - 20:51:02: Error log file session closed.
seems this gloves plugin lag my server,sv and var going high turned red
remove plugin server back to normal, any1 got the same problem ?
server crashing after installation
it was working good with !ws and !knife, but after I install !gloves the server crashes when I try to connect.
Mixing default skin and the on we choose while typing !gloves.
[SM] Plugin gloves.smx failed to load: Unable to load plugin (no debug string table).
Details that can be useful
L 07/23/2019 - 10:27:23: [SM] Exception reported: Entity 598 (598) is invalid
L 07/23/2019 - 10:27:23: [SM] Blaming: gloves.smx
L 07/23/2019 - 10:27:23: [SM] Call stack trace:
L 07/23/2019 - 10:27:23: [SM] [0] SetEntPropEnt
L 07/23/2019 - 10:27:23: [SM] [1] Line 108, gloves/menus.sp::ResetGlovesTimer
Hey
I have a Problem with Gloves on some maps
screen: https://i.imgur.com/zyB0Yt6.png
map: https://gamebanana.com/maps/185049
no Custom Models or others
can you fix it? :(
greetz
caaine
i have defalt gloves that spawn on the players right away anyway to add a timer so 1 or 2 sec after join it gives them the gloves
after choosing moto gloves options menu disappears>>>>>>>
Hi!
After changing gloves to default in gloves menu, player has no hands until reconnect.
Hello hello, I have a bug with the gloves and this bug consists of the gloves stretching. what I mean is that the player puts on the gloves and they stay there static while the player moves and you can see the gloves stretching with every step the player takes.
Not able to use !gloves, when I try the gloves model disappears and only comes back after I switch weapons. I haven't been able to use any of the gloves. I'm using version 1.0.5, and have the latest stable version of source mod. Let me know what I can do to resolve this, I'm happy to provide any code necessary.
Hi, new error occurred, please fix it:
L 06/30/2018 - 23:04:44: SourceMod error session started
L 06/30/2018 - 23:04:44: Info (map "de_cache") (file "errors_20180630.log")
L 06/30/2018 - 23:04:44: [SM] Exception reported: Entity 109 (109) is invalid
L 06/30/2018 - 23:04:44: [SM] Blaming: gloves.smx
L 06/30/2018 - 23:04:44: [SM] Call stack trace:
L 06/30/2018 - 23:04:44: [SM] [0] SetEntPropEnt
L 06/30/2018 - 23:04:44: [SM] [1] Line 108, gloves/menus.sp::ResetGlovesTimer
L 06/30/2018 - 23:36:30: Error log file session closed.
It's possible to add a command for root players to remove someone's gloves? or there is any other way? Imagine if they VIP expire, it would be very helpfull to remove in-game
Hey kgns, thanks for the great work firstly.
This bug existed in my server for a long time, but it was extremely rare in the past. Recently it became more frequent, it happens almost every round.
screenshot: https://imgur.com/a/cEaitwu
Plugins installed: Weapon Skins and Gloves, on retake and execute servers.
Do you see a fix? Thanks.
Implement a seed/pattern system in gloves, just like plugins weapons.
https://steamcommunity.com/sharedfiles/filedetails/?id=1752652697
https://broskins.com/index.php?pages/specialist_gloves_fade/
https://broskins.com/index.php?pages/gloves_crimson_kimono/
--I thought it might be because i was using this plugin but after unload it still the same bug---
I'm using this custom player model plugin https://forums.alliedmods.net/showthread.php?t=293846.
And just the default CT gloves gets hidden and that's it
This fixxes the glitching gloves.
Gloves_SetArmsModel(client,DEFAULT_ARMS_CT);
SetEntityModel(client,PATHS[iSkinNumCT[client]]);
Maybe you can add a native to set Default-Arms.
Regards Waky
Same function as the Weapon Options (Skins, NameTag, StatTrak, Wear/Float, Knives) plugin has. - sm_gloves_inactive_days
// Number of days before a player (SteamID) is marked as inactive and his data is deleted. (0 or any negative value to disable deleting)
// -
// Default: "30"
sm_weapons_inactive_days "30"
Hi!
Arms model change after selection gloves, but paint kit not applied.
Model remains with default texture.
Trying 1.0.5 and dev.
Local linux server
SourceMod Version: 1.11.0.6917
[SM] Listing 1 plugin:
1 "Gloves" (1.0.5) by kgns | oyunhost.net
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