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megasputm's Introduction

MEGASPUTM - Graphic Adventure Engine for the MEGA65

This is a re-implementation of the SPUTM interpreter to play Maniac Mansion on a MEGA65 (similar to what you probably know from ScummVM). It was written and tested to support the original Amiga game files.

In order to compile the code base, you will need the Calypsi 5.5 compiler and VICE installed (we use its c1541 tool to create the d81 disk images in the Makefile). The code was developed using macOS, but it should be possible to amend the Makefile to let it run on other OS, as well.

Special Thanks to the ScummVM Team! MEGASPUTM was made possible thanks to their extensive wiki and codebase, which provided invaluable insights into the details of SCUMM games.

megasputm's People

Contributors

ki-bo avatar monsterlander avatar

Stargazers

 avatar btoschi avatar Benjamin Funke avatar dwa avatar  avatar Stefan Eilers avatar  avatar

Watchers

Stefan Eilers avatar Eugene Sandulenko avatar Paul Gardner-Stephen avatar  avatar  avatar Oliver Graf avatar  avatar

Forkers

scumm-next

megasputm's Issues

Doorbell bug?

Hello,
when I ring the doorbell twice at the beginning of the game, I see Ed going down the stairs. The moment Ed opens the door and comes out, the game freezes. Is my file faulty or is it a bug?

Best regards,
MiC

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