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Klaim (Joël Lamotte)'s Projects

ogre-spherical icon ogre-spherical

Spherical coordinates representation and utility for Ogre 3D graphic engine.

optional icon optional

C++11/14/17 std::optional with functional-style extensions and reference support

plf_colony icon plf_colony

An unordered C++ data container providing fast iteration/insertion/erasure while maintaining pointer validity to non-erased elements. Provides higher-performance than std:: library containers for high-modification scenarios with unordered data.

plf_rand icon plf_rand

A replacement for rand()/srand() that's ~700% faster and typically has better statistical distribution. An adaption of Melissa O'Neill's PCG rand.

prototype-nodejs icon prototype-nodejs

Prototype of how NodeJS alone can be used for a persistent multiplayer game using exclusively JS but allowing solo game too..

range-v3 icon range-v3

Range library for C++14/17/20, basis for C++20's std::ranges

readme icon readme

build2 development-related documentation

sfml icon sfml

Simple and Fast Multimedia Library

sol2 icon sol2

Sol3 (sol2 v3.0) - a C++ <-> Lua API wrapper with advanced features and top notch performance - is here, and it's great! Documentation:

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