GithubHelp home page GithubHelp logo

dialogutil's Introduction

DialogUtil

material风格(v7支持包中的),ios风格,自动获取顶层activity,可在任意界面弹出,可在任意线程弹出

wiki

注意点

注意使用的场景:

 第一此进入页面,用layout内部的loadingview,有很多statelayout框架,也可以用我的这个:
  https://github.com/hss01248/PageStateManager
  再次刷新,用刷新头显示刷新状态
  局部刷新或点击某按钮访问网络,用loading dialog,不影响页面本身状态,类似web中的ajax请求.
  

特性

  • **自动获取顶层activity,**无需传入activity也可弹出dialog.如果传入,则指定在此activity弹出.
  • 安全,任意线程均可调用.
  • 类型丰富,包括常用的ios风格dialog和material design风格的dialog,且按钮和文字样式可便捷地修改
  • 自定义view:可以传入自定义的view,定义好事件,本工具负责安全地显示
  • 也可以保留iso样式或material 样式的底部按钮和上方title(可隐藏),中间的view可以完全自定义
  • 考虑了显示内容超多时的滑动和与屏幕的间隙.
  • 也可以设置宽高百分比来自定义宽高
  • 可以关闭默认的阴影背景,从而能使用xml中自定义的背景(弹出自定义view的dialog时常用)
  • 支持国际化
  • 智能弹出和隐藏软键盘.自定义view的dialog只要设置setNeedSoftKeyboard为true,即可自动处理软键盘的弹出和隐藏
  • ios样式和material 样式的均可以在三种状态下显示: 普通dialog,TYPE_TOAST,作为activity.(原生ProgressDialog和Design包下的BottomSheetDialog除外,其在TYPE_TOAST或activity显示有异样)
  • 支持带x的广告样式的动画

todo

md 单选多选颜色自定义 progressdialog改成完全自定义的 所有dialog : 增加动画的自定义

选择https://github.com/liangchengcheng/android-loading-dialog中的一些好的效果加进来

示例图

https://github.com/hss01248/DialogUtil/wiki/0_types(%E6%89%80%E6%9C%89%E7%9A%84%E7%B1%BB%E5%9E%8B)

适配情况

https://github.com/hss01248/DialogUtil/wiki/screen-adapt(%E5%B1%8F%E5%B9%95%E9%80%82%E9%85%8D)

useage

gradle

Step 1. Add the JitPack repository to your build file

Add it in your root build.gradle at the end of repositories:

	allprojects {
		repositories {
			...
			maven { url "https://jitpack.io" }
		}
	}

Step 2. Add the dependency

	dependencies {
	        compile ('com.github.hss01248:DialogUtil:lastest release'){
              exclude group: 'com.android.support'
	        }
	         compile 'com.android.support:appcompat-v7:26.1.0'
   			 compile 'com.android.support:recyclerview-v7:26.1.0'
    		 compile 'com.android.support:design:26.1.0'
    		 //将26.1.0: 改为自己项目中一致的版本
	}

lastest release: https://github.com/hss01248/DialogUtil/releases

初始化

//在Application的oncreate方法里:
传入context
StyledDialog.init(this);

在activity生命周期callback中拿到顶层activity引用:
 registerActivityLifecycleCallbacks(new ActivityLifecycleCallbacks() {
            @Override
            public void onActivityCreated(Activity activity, Bundle savedInstanceState) {
                ActivityStackManager.getInstance().addActivity(activity);
            }

            @Override
            public void onActivityStarted(Activity activity) {

            }

            @Override
            public void onActivityResumed(Activity activity) {
            }

            @Override
            public void onActivityPaused(Activity activity) {

            }

            @Override
            public void onActivityStopped(Activity activity) {

            }

            @Override
            public void onActivitySaveInstanceState(Activity activity, Bundle outState) {

            }

            @Override
            public void onActivityDestroyed(Activity activity) {
                ActivityStackManager.getInstance().removeActivity(activity);
            }
        });

示例代码(MainActivity里)

        //使用默认样式时,无须.setxxx:
        StyledDialog.buildLoading().show();
        
        //自定义部分样式时:
        StyledDialog.buildMdAlert("title", msg,  new MyDialogListener() {
                    @Override
                    public void onFirst() {
                        showToast("onFirst");
                    }

                    @Override
                    public void onSecond() {
                        showToast("onSecond");
                    }

                    @Override
                    public void onThird() {
                        showToast("onThird");
                    }


                })
                        .setBtnSize(20)
                        .setBtnText("i","b","3")
                        .show();

相关回调

MyDialogListener

	public abstract void onFirst();//md-确定,ios-第一个
    public abstract void onSecond();//md-取消,ios-第二个
    public void onThird(){}//md-netural,ios-第三个

    public void onCancle(){}

    /**
     * 提供给Input的回调
     * @param input1
     * @param input2
     */
    public void onGetInput(CharSequence input1,CharSequence input2){

    }

    /**
     * 提供给MdSingleChoose的回调
     * @param chosen
     * @param chosenTxt
     */
    public void onGetChoose(int chosen,CharSequence chosenTxt){

    }

    /**
     * 提供给MdMultiChoose的回调
     * @param states
     */
    public void onChoosen( List<Integer> selectedIndex, List<CharSequence> selectedStrs,boolean[] states){

    }

MyItemDialogListener

 /**
     * IosSingleChoose,BottomItemDialog的点击条目回调
     * @param text
     * @param position
     */
   public abstract void onItemClick(CharSequence text, int position);


    /**
     * BottomItemDialog的底部按钮(经常是取消)的点击回调
     */
   public void onBottomBtnClick(){}

提供的api

各类dialog的初始参数传递和回调:StyledDialog.buildxxx:

methodsofstyledialog

自定义样式:setXxx

methodsofconfig

最后必须调用show(),返回dialog对象

对话框的消失

StyledDialog.dismiss(DialogInterface... dialogs);

两个loading对话框不需要对象就可以直接dismisss:

StyledDialog.dismissLoading();

progress dialog 的进度更新

/**
 *  可以在任何线程调用
 * @param dialog 传入show方法返回的对象
 * @param progress
 * @param max
 * @param msg 如果是转圈圈,会将msg变成msg:78%的形式.如果是水平,msg不起作用
 * @param isHorizontal 是水平线状,还是转圈圈
 */
public static void updateProgress( Dialog dialog, int progress,  int max,  CharSequence msg,  boolean isHorizontal)

dialogutil's People

Contributors

hss01248 avatar sky-walkrr avatar koala0x avatar

Watchers

James Cloos avatar

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    🖖 Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. 📊📈🎉

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❤️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.