I'm a driven and enthusiastic software developer, with a big appetite for learning and challenges. Passionate about video games and computer graphics. You can find me on LinkedIn.
In the last few years, I have mainly done front-end development using React.js and Typescript but, from time to time I've incurred into C++ projects.
- Rendering on the Web for large models
- WebGPU api and current specification
- Ray tracing shading and methods from https://www.realtimerendering.com/raytracinggems/
- Any idea for creative programming involving machine learning, 3D rendering and sound engineering