sgj-bubelinez's People
sgj-bubelinez's Issues
Implement scoreboard
We need a scoreboard, where we can find how much waves we passed and checks results of others
Create main window
MR: #9
Implement players
WHAT TO DO
- Needs to have a players which can move all over the map
- Data and logic must be separated
- Needs to have a repository of players for allowing store their progress
- Players must can open fire to enemies
optional
- Player can have a skills
Setup project structure
We need a file structure of our project
Implement map
TO Do
- Map randomly generates
- Map is consists of tiles
- Map consists of branches tending to dev branch
Implement game menu
- Start game
- Watch results
- Exit
- ?
Implement character's skills
We need a skills for players. Without it game is not interesting
a part of #2
Add enemies
- Enemies are dumb bugs and just go to the dev branch for merging
- Think about new types of enemies
Impelement main game engine
- Round must starts
- Players must defend an dev branch from aggressive bugs
- Bugs came from others branches
- Round is infinity. Finished only when to dev attacks enough count of times (Murphy's law)
- Branches are randomly creates, generates a tons of bugs, after that just "resolves with fixed code" (disappears)
- The score is calculated by disappeared branches and fixed(killed) bugs
Setup CI/CD
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