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foograph's Issues

Replace linked lists with arrays

Performance tests show that JS Arrays are faster than linked lists when
adding new elements and considering 10000000 entries (11.698 s for linked
list vs. 8.735 for array).

Original issue reported on code.google.com by [email protected] on 9 Mar 2009 at 11:26

Register graph function

There should be a global list of imported graphs. Graphs can be imported by  
a functions, which adds a new graph to a list and updates the GUI (adds a 
new entry to a dropdown box)

Each test graph should reside in it's own file and call register function.


Original issue reported on code.google.com by [email protected] on 2 Mar 2009 at 7:28

Bug in forcedirected.js

In line 107 you have

e = g.insertEdge("", 3, componentCenters[i], componentCenters[j]);

but g is not defined. It works in your demo because the graph is instantiated 
in g. To fix the bug, it should be:

e = graph.insertEdge("", 3, componentCenters[i], componentCenters[j]);

Original issue reported on code.google.com by [email protected] on 6 Jun 2011 at 12:44

Node size.

There should be an option for drawing "small" nodes; i.e. without labels 
and only a few pixels wide. This is a must for viewing larger graphs.

Original issue reported on code.google.com by [email protected] on 2 Mar 2009 at 8:40

Implement Kamada-Kawai algorithm

http://www.csse.monash.edu.au/hons/se-
projects/2006/Kieran.Simpson/output/html/node10.html

http://www.boost.org/doc/libs/1_38_0/libs/graph/doc/kamada_kawai_spring_lay
out.html

Original issue reported on code.google.com by [email protected] on 4 Mar 2009 at 7:36

Root node positions (Rooted Tree)

If a tree contains multiple root candidates, they are all drawn on level 0.

An algorithm to find more appropriate positions is needed.

Original issue reported on code.google.com by [email protected] on 1 Mar 2009 at 2:02

Separate Vertex layout from Edge layout

Vertex positioning should be separated from edge positioning.

Function creating vertex layout must make sure that there is enough space 
for vertex representation.

When vertex coordinates are known, edges can be added. An edge may never 
touch a vertex, except the ones defining it.

Original issue reported on code.google.com by [email protected] on 2 Mar 2009 at 7:18

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