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This project forked from exl/nxengine

1.0 0.0 1.0 2.58 MB

NXEngine/Cave Story based on EXL's fork for RetroFW devices, using SDL_Mixer.

License: GNU General Public License v3.0

C++ 84.56% C 5.27% Shell 0.06% QMake 1.20% Objective-C 0.08% Makefile 8.83%

cavestory's Introduction

cavestory

Cave Story port for RetroFW devices based on NXEngine 1.0.0.4, using SDL_Mixer to eliminate slowdown when playing music.

Build Requirements:

  • SDL
  • SDL_ttf
  • SDL_mixer
  • libdrm

To build, simply make opk in src.

profile.dat and settings file is located in $HOME/.cavestory/

Default controls:

  • Directional movement - D-PAD
  • Jump - B
  • Fire - Y
  • Weapon Previous - A
  • Weapon Next - X
  • Inventory - L
  • Map - R
  • Select - Menu
  • Start - Options

Credits:

<Cave Story ~ Doukutsu Monogatari> (C) Studio Pixel 2004

NXEngine by Caitlin Shaw, GPLv3

NXEngine fork by EXL, implemented SDL_Mixer support.

cavestory's People

Contributors

exl avatar koszanski avatar robloach avatar

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Forkers

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