kratos1812 / case-opening Goto Github PK
View Code? Open in Web Editor NEWIn-game case opening system for CSGO servers.
License: GNU General Public License v3.0
In-game case opening system for CSGO servers.
License: GNU General Public License v3.0
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Hey. Is there even a way to disable Valve skins somehow? force players to have default ones? If possible this could be maybe a future function of your plugin. To have a way to disable valve items from being used on the community server.
Btw I hope we don't piss valve with such ideas : D
Using MariaDB, with a Local Match with bots. When buying skins, quitting and creating another local match, the bought skins in the previous match aren't saved in the inventory in the next match.
I would like to know if it would be possible to implement a real drop system, something like there is in CSGO at the end of the game.
API system, something like that, that would have access to a steam profile where it would have the real CSGO skins in the inventory.
At the end of the map, at the end of the game, a player could receive a real drop and the plugin would send it to him, all automatically, an exchange proposal with the drop for whoever won the drop in the game.
This drop system would be fully configurable, leaving a very low percentage to roll a drop, 0.00001 of 100% chance of getting a drop.
It's even possible to show in the game's movie that the players won a DROP as if it were CSGO's.
Hi, im testing your plugin and its incredible, but i found 2 bugs and here it is:
1 - When I choose the type of weapon, the values โโof credits, gloves and skins bug.
2 - When i buy a glove skin, the credits value does not change live, i have to go back one page to update the value and see the real one.
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