Hi,
I recently tried to recover a recent world but I figured out that the files were corrupted. I started a new world and I have these strange logs when I disconnect from it :
[Warning:Jotunn.Managers.PrefabManager] Failed to clone prefab, name already exists: Villager_Meadow1 [Warning:Jotunn.EventExtensions] Exception thrown at event InvokeOnVanillaCreaturesAvailable in <>c.b__7_0: System.NullReferenceException: Object reference not set to an instance of an object
at Jotunn.Configs.CreatureConfig.Apply (UnityEngine.GameObject prefab) [0x00000] in D:\Projects\Jotunn\JotunnLib\Configs\CreatureConfig.cs:75
at Jotunn.Entities.CustomCreature.ApplyCreatureConfig (Jotunn.Configs.CreatureConfig creatureConfig) [0x00000] in D:\Projects\Jotunn\JotunnLib\Entities\CustomCreature.cs:155 at Jotunn.Entities.CustomCreature..ctor (System.String name, System.String basePrefabName, Jotunn.Configs.CreatureConfig creatureConfig) [0x0003e] in D:\Projects\Jotunn\JotunnLib\Entities\CustomCreature.cs:79 at KukusVillagerMod.Prefabs.VillagerPrefab.CreateVillager (System.String villagerName, System.String prefabCloneName, Heightmap+Biome biome, System.Boolean addShield, System.Boolean addHeal, System.Int32 goldReqForRecruit, System.Boolean useCustomPrefab, System.String customPrefabName) [0x00092] in <8e27f60b80f54c1c80a77f2da5064a44>:0 at KukusVillagerMod.Prefabs.VillagerPrefab..ctor () [0x00188] in <8e27f60b80f54c1c80a77f2da5064a44>:0 at KukusVillagerMod.KukusVillagerMod+<>c.b__7_0 () [0x00000] in <8e27f60b80f54c1c80a77f2da5064a44>:0 at Jotunn.EventExtensions.SafeInvoke (System.Action events) [0x00018] in D:\Projects\Jotunn\JotunnLib\Extensions\EventExtensions.cs:26
VillagerMod version : latest
Jotunn version : latest
Valheim version : latest (I guess... No steam update)
I can't be absolutely sure that this could have a link with my corrupted files issue (and I don't think so). But I share this strange bug in order to avoid others encountering it. I hope it's nothing serious.
Thank you and have a nice day :)