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This project forked from wechat-miniprogram/minigame-unity-webgl-transform

0.0 0.0 0.0 325.56 MB

License: MIT License

JavaScript 2.89% Python 0.58% C 96.53%

minigame-unity-webgl-transform's Introduction

Recent Activities

  1. 💪 Opened PR #218 in genaray/Arch
  2. 💪 Opened PR #217 in genaray/Arch
  3. ❗ Opened issue #632 in mono/website
  4. 🗣 Commented on #21 in bigbaldy1128/DotNetDetour
  5. 🗣 Commented on #25 in bigbaldy1128/DotNetDetour

Labbbirder

研究内容包括游戏开发、图形学、逆向、机器学习、数学、经济学等。全栈开发,能实现指令集级别的二进制制品优化,能魔改编译器,能魔改引擎,能自研和优化统计学算法。

近期工作内容

  • 历史项目维护

  • 搭建框架:大地图帧同步项目

    • UI、资源更新、脚本更新等
    • 确定性模拟
      • 确定性数学
      • 确定性物理
      • 确定性寻路
    • 确定性数据和资源
      • 角色动画及确定性导出
      • 行为树及确定性导出
      • 游戏Database导出
    • 同步机制
      • 预测、回滚机制
      • 全球节点匹配机制
    • 对象同步和响应式MVVM
    • 各类ECS方案对比和技术选型
    • 学习和借鉴ET服务端设计
    • 团队协作流的设计
    • UI压测、实体压测
    • CI的设计
  • 学习:

    • Mono源码和文档阅读整理
    • 各类ECS实现的内存布局分析整理
    • ECMA CLI阅读整理
    • 实现自定义渲染管线
  • 研究尝试

    • 尝试实现HybridCLR的AOT更新
    • 尝试实现HybridCLR在Desktop等个别平台下的热更模块PInvoke
    • 热重载的尝试
  • 社区维护

    • UnityInjection继续实现
    • DecimalNavigation更新
    • CSReactive更新
    • 静态全局对象SourceGeneration

minigame-unity-webgl-transform's People

Contributors

0oqiaoo0 avatar iskyler avatar labbbirder avatar lastleaf avatar liangyi-2013 avatar liuxinyumocn avatar misakihcl avatar oooocean avatar seasonhuang avatar yuanzm avatar zhangjunkunn avatar zombieyang avatar

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