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rockpaperscissors's Introduction

ย # Self-Care Center

Abstract:

The application is a Rock-Paper-Scissors game featuring two modes. The game is set up to be played against a computer that generates random choices against the user. It provides an interactive and entertaining experience, offering an extended set of choices in the Extreme mode.

Installation Instructions:

GitHub!

Preview of App:

Context:

We received this assignment on Tuesday 11/7 and it was due Tuesday 11/14. We are 5 weeks into the Turing program.

Contributors:

Laura Long GitHub

Learning Goals:

  • Gain experience building an application that utilizes HTML, CSS and JavaScript
  • Commits are atomic and frequent, effectively documenting the evolution/progression of the application
  • Developer uses PRs from feature branches before adding new code to the main branch.
  • The README is formatted well and gives new contributors and employers sufficient context about the project:

Wins + Challenges:

This project was fun and challenging. Building the HTML and CSS felt pretty smooth. The JavaScript took some time for me but I feel good about it and understand what it's doing. I should have been making more frequent commits, at the end of every day instead of waiting after writting a whole bunch of code. DOM manipulation is hard not to mess with before / during updating the Data Model, but I did it for the most part! I practiced console logging more often. I'm not sure if the Classic Mode and Extreme mode need to have separate functions for everything, but it seemed to be the only way I could get it to work. I also couldn't get the timeout un the update scored function to work, so I left it out for now.

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