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This project forked from suyuti/libgdx-stagebuilder

0.0 2.0 0.0 20.72 MB

A library for building scene2d screens out of xml files.

Java 94.23% Shell 0.06% PLSQL 2.75% Kotlin 2.74% HTML 0.04% C# 0.19%

libgdx-stagebuilder's Introduction

StageBuilder

This is a library project for building LibGDX stages (screens) from xml files.

  1. Introduction
  2. Basic Scene2d Widgets
  3. Widget Groups
  4. Reusing Widget Groups
  5. Custom Widgets
  6. AbstractGame & AbstractScreen
  7. Multiple Screen Size Support
  8. Updating Layouts At Runtime
  9. Handling Screen Orientation Changes
  10. Demo Application
  11. Obtaining
  12. Games Using StageBuilder
  13. Kotlin Type-Safe Builders (DSL)

Kotlin Type-Safe Builders

If you are using Kotlin you can benefit type-safe builders (DSL) for creating screens and Scene2d actors. To enable StageBuilder DSL you should add stagebuilder-extensions dependency

Gradle

compile 'com.github.peakgames.libgdx-stagebuilder:stagebuilder-extensions:$stagebuilder_version'

Maven

<dependency>
    <groupId>net.peakgames.libgdx</groupId>
    <artifactId>stagebuilder-extensions</artifactId>
    <version>$stagebuilder_version</version>
</dependency>

Include via Jitpack

Gradle;

	allprojects {
		repositories {
			...
			maven { url "https://jitpack.io" }
		}
	}

    ...

	dependencies {
	        compile 'com.github.peakgames.libgdx-stagebuilder:stagebuilder-core:v3.19.0'
	}

Maven;

	<repositories>
		<repository>
		    <id>jitpack.io</id>
		    <url>https://jitpack.io</url>
		</repository>
	</repositories>

    ...

	<dependency>
        <groupId>com.github.peakgames.libgdx-stagebuilder</groupId>
        <artifactId>stagebuilder-core</artifactId>
        <version>v3.19.0</version>
    </dependency>

libgdx-stagebuilder's People

Contributors

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Watchers

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