improvedtalentloadouts's People
improvedtalentloadouts's Issues
Issue with importing
I've had this issue where when i import a loadout from say, wowhead, and then import it, i have manually add all the talents and its giving me the message when i try to activate the loadout:
"[TalentLoadouts] Can't load Loadout. You must spend all available talent points to apply changes"
And adding that same string into the default blizzard loadout or Talent Tree Viewer, its working normally. Some strings "doesn't work" and some work like they should. Not getting any error either.
"Apply changes" button not graying out after automatically applying Loadout
When clicking on a Loadout while "Automatically apply Loadout" is enabled, the "Apply changes" button incorrectly stays active while channeling and after the channel ends. Ideally, it should gray out as soon as the channel for switching Loadout starts.
Rename lacks pre-filled text
When renaming a Category or Loadout, even if we only want to change a single letter, we have to write the whole string because the text field is empty, not pre-filled with the previous name.
Action Bars loading error when going from full to empty slot
When loading Action Bars, if a slot is supposed to go from full to empty, it doesn't. Instead, it stays the same.
Blizzard menu doesn't affect addon menu, and vice versa
When I delete or change Build using the Blizzard menu, the addon menu isn't affected.
addon won't even load correctly
I'm getting this error for a while now and can't find the cause.
It won't even show the dropdown or the spec buttons on multiple characters.
25x ...ns/ImprovedTalentLoadouts/ImprovedTalentLoadouts.lua:156: attempt to concatenate local 'realm' (a nil value)
[string "@ImprovedTalentLoadouts/ImprovedTalentLoadouts.lua"]:156: in function <...ns/ImprovedTalentLoadouts/ImprovedTalentLoadouts.lua:154>
[string "@ImprovedTalentLoadouts/ImprovedTalentLoadouts.lua"]:214: in functionCheckDBIntegrity' [string "@ImprovedTalentLoadouts/ImprovedTalentLoadouts.lua"]:338: in function
InitializeTalentLoadouts'
[string "@ImprovedTalentLoadouts/ImprovedTalentLoadouts.lua"]:108: in function <...ns/ImprovedTalentLoadouts/ImprovedTalentLoadouts.lua:102>Locals:
name = "Malphaas"
realm = nil
(*temporary) = "Malphaas"
(*temporary) = "-"
(*temporary) = nil
(*temporary) = "attempt to concatenate local 'realm' (a nil value)"
Feature Request: Add option to assign edit mode layouts into talent loadouts
This functionality would help when transitioning between PVE -> PVP which often have very different UI requirements.
I'm not sure how feasible this is, but using C_EditMode.GetLayouts() and C_EditMode.SetActiveLayout it seems like it would be possible.
Specialization icons instead of names
It would be nice to have an option to switch from Specialization names to icons. In some languages the names are being cut off due to being too long. Specialization icons don't have that problem, take less space (particularly useful for Druids as they have 4 Specializations), and look nice.
Any plan for localization?
I recommend some friends use ImprovedTalentLoadouts, but some of them are not good in english.
seems no localization file yet, if plan for this, i can support zhTW/zhCN.
Builds from another Specialization showing
After deleting all Blizzard Builds for a given Specialization, Builds for another Specialization appeared in the addon menu.
Categories sorting
I feel like Categories occasionally change order out of nowhere. It would be nice to be able to sort Categories in alphabetical or, even better, custom order.
Action Bars not saving
When I switch Loadout, the icons on my Action Bars stay the same, even if clicked Save Action Bars.
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