Comments (3)
Good idea - would make things easier but it kind of conflicts with #9 - we would need to actually store the locations of each URL in each version of the EBOOT unless we could come up with a better way of detecting that 'something' is a URL.
Right now the preferred method is to ensure that you ALWAYS have a backup of your original EBOOT.bin in the event that you want to connect to a different server - then it's as simple as copying that file and patching it multiple times with different URLs, and copying them to access different servers.
UnionEBOOTManager maybe? Lol.
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Right now the preferred method is to ensure that you ALWAYS have a backup of your original EBOOT.bin in the event that you want to connect to a different server
Agreed. It's already a step in our guides to make a backup of the EBOOT.
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What if there was a config file created, that saved previously used URLs, or that you can put URLs in. First time starting the program would create the config with the official URLs, and you could add your old ones or different ones just into the config file. And UnionPatcher would also write the replacement URL into the config automatically, so you can still use the same eboot for repatching.
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Related Issues (15)
- CI does not make an exe file for Windows
- Input sanitization - check input paths and URL HOT 1
- Add support for automatically patching LBP1 for RPCS3 HOT 2
- Build UnionPatcher as Class Library HOT 1
- Test resulting patched EBOOT in PS3HEN HOT 2
- Incorporate fail0verflow's PS3 tools to decrypt/encrypt PS3 EBOOTs HOT 2
- Remote Patching doesn't work on Windows, the latest update seems to not supply all the required files HOT 1
- HTTPS root certificate patch HOT 8
- Add patching to LBP1 for RPCS3 HOT 1
- Add LittleBigPlanet 2 Private Beta URLs HOT 1
- Automate releases using GitHub actions
- Union Patcher and Ease of Use
- Lack of usage instructions or warnings HOT 4
- Patcher reports success without making changes to invalid file HOT 12
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