The objective of the study plan was: Develop a interactive Dice APP using Android techniques as layout constraint to define positions and Kotlin following the
Object-Oriented programming.
- Add an interactive button (using Kotlin)
- Building blocks
In this App the following techniques and technologies are explored:
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Layout Constraint
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Properties
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References
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Variables
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Control Flow
Conditions -
Classes and objects
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Instance
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Parameters
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Method implementation
- Android Studio