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Awesome Vulkan ecosystem

Home Page: https://vinjn.github.io/awesome-vulkan/

awesome-vulkan's Introduction

Awesome Vulkan Awesome

Vulkan demo scene

A curated list of awesome Vulkan libraries, debuggers and resources. Inspired by awesome-opengl and other awesome-... stuff.

Hardware Support

SDK

Document

Tutorial

Apps

Samples

Libraries

  • Acid - A high speed C++17 Vulkan game engine. [MIT]
  • bgfx - Cross-platform, graphics API agnostic, "Bring Your Own Engine/Framework" style rendering library. [BSD-2-clause]
  • bsf - Modern C++14 library for the development of real-time graphical applications. [MIT]
  • Cinder and the story behind. [BSD]
  • Diligent Engine - a modern cross-platform low-level graphics library that supports OpenGL/GLES, Direct3D11/12 and Vulkan. [Apache License 2.0]
  • SDL - added cross-platform Vulkan graphics support in SDL_vulkan.h. [zlib]
  • DemoFramework - NXP GTEC C++11 cross-platform demo framework including lots of samples for Vulkan, OpenGL ES, OpenVX, OpenCL, OpenVG and OpenCV. [BSD-3-clause]
  • openFrameworks - the most famouse C++ creative coding framework. [MIT]
  • PowerVR SDK - C++ cross-platform 3D graphics SDK to speed up development of Vulkan and GLES. [LICENSE]
  • glfw and the guide. [LICENSE]
  • MoltenVK - run Vulkan on iOS and macOS. [Apache-2.0]
  • imgui - Immediate Mode Graphical User interface. [MIT]
  • vuh - Vulkan-based C++ GPGPU computing framework. [MIT]
  • liblava - A modern C++ and easy-to-use framework. [MIT]
  • libvc - Vulkan Compute for C++. [LICENSE]
  • AMD's Anvil - cross-platform framework for Vulkan. [LICENSE]
  • Vulkan Memory Allocator - Easy to integrate Vulkan memory allocation library from AMD. [MIT]
  • V-EZ - light-weight middleware layer for the Vulkan API targeting Professional Workstation ISVs. [MIT]
  • Google's vulkan-cpp-library - Vulkan abstraction library using C++11 for memory, resource management, type and thread safety as well as system independency. [Apache]
  • Vookoo - Vookoo is a set of dependency-free utilities to assist in the construction and updating of Vulkan graphics data structres. [MIT]
  • vpp - Modern C++ Vulkan Abstraction focused on performance and a straightforward interface. [MIT]
  • Intrinsic Engine - Intrinsic is a Vulkan based cross-platform graphics and game engine. [Apache License 2.0]
  • glo / OpenGL Overload - OpenGL implementation on top of Vulkan.
  • Skia - Google's 2D graphics library has a Vulkan backend, demonstrated in a cross-platform sample application with its own window library. [BSD 3-clause] website
  • Spectrum - Work-in-progress framework and abstraction layer around Vulkan.
  • VkHLF - Vulkan High Level Framework. [LICENSE]
  • VulkanOnD3D12 - Vulkan API for D3D12. [Apache License 2.0]
  • visor - Vulkan Ignoble Software Rasterizer. [MIT]
  • Lugdunum - Modern cross-platform 3D rendering engine built with Vulkan and modern C++14. [MIT]
  • Vulkan-WSIWindow - Multi-platform library to create a Vulkan window, and handle input events. [Apache License 2.0]
  • Falcor - Real-time rendering framework from NVIDIA, supporting DX12 and Vulkan. [BSD 3-clause]
  • The-Forge - DirectX 12, Vulkan, macOS Metal 2 rendering framework. [Apache License 2.0]
  • FrameGraph - Vulkan abstraction layer that represent frame as a task graph. [BSD 2-clause]
  • VK9 - Direct3D 9 compatibility layer using Vulkan
  • gfx-rs - High-performance, bindless graphics API for Rust. [Apache License 2.0]
  • vRt - Vulkan API (>=1.1) based unified ray tracing library. [LGPL-3.0]
  • rostkatze - C++ implementation of Vulkan sitting on D3D12 🐈[Apache License 2.0]
  • Fossilize - serialization format for various persistent Vulkan object types. [MIT]
  • VulkanSceneGraph - Vulkan/C++17 scene graph project, successor to OpenSceneGraph.
  • clspv - prototype compiler for a subset of OpenCL C to Vulkan compute shaders. [Apache License 2.0]
  • Pumex - cross-platform Vulkan renderer implementing frame graph and simple scene graph. Able to render on many surfaces at once [MIT]
  • VUDA - header-only lib that provides a CUDA Runtime API interface. [MIT]
  • Zink - OpenGL implementation on top of Vulkan, part of Mesa project. [MIT]
  • ncnn - High-performance neural network inference framework with Vulkan based GPU inference. [BSD 3-clause]
  • iMSTK - C++ toolkit for building surgical simulations with Vulkan and VTK backends. [Apache License 2.0]
  • Quartz - Physically based Vulkan RTX path tracer with a declarative ES7-like scene description language. [LGPL-3.0]
  • VK², Kotlin Wrapper for Vulkan: code expressiveness and safety meet graphic power [Apache License 2.0]
  • small3d, Tiny Vulkan based C++ cross-platform game development framework [BSD 3-clause]
  • vkt/vkh, helper for Vulkan API (1.1), based and uses C++20. [MIT]

Bindings

Tools

  • Nsight™ Visual Studio Edition 5.2+.
  • LoaderAndValidationLayers - from KhronosGroup. [Apache Licence 2.0]
  • renderdoc - by baldurk, a stand-alone graphics debugging tool. [MIT]
    • RDCtoVkCpp - converts RenderDoc Vulkan capture to compilable and executable C++ code. [MIT]
  • VulkanTools - LunarG's tools including layers, vktrace and vkreplay. [Apache Licence 2.0]
  • CodeXL - CodeXL goes open source. [MIT]
  • Qualcomm GPU Tools.
  • Arm Mobile Studio - includes the Arm Graphics Analyzer to trace graphics performance issues easily, and Arm Streamline performance analyzer, for a whole-system view of performance to determine bottlenecks quickly across both the CPU and GPU.
  • Open Capture and Analytics Tool (OCAT) - rovides an FPS overlay and performance measurement for D3D11, D3D12, and Vulkan. [MIT]
  • gapid - Graphics API Debugger, can trace and replay Android OpenGL ES and Vulkan applications. [Apache License 2.0]
  • Arm - PerfDoc - a validation layer against the Mali Application Developer Best Practices document. [MIT]

Books

Khronos

Community

Related lists

  • awesome - Curated list of awesome lists.
  • awesome-opengl - Curated list of awesome OpenGL libraries, debuggers and resources.
  • gamedev - Awesome list about game development.
  • graphics-resources - List of graphic programming resources.
  • awesome-d3d12 - Curated list of awesome D3D12 libraries, debuggers and resources.

License

Creative Commons License

This work is licensed under a Creative Commons Attribution 4.0 International License.

Contributing

Please see CONTRIBUTING for details.

awesome-vulkan's People

Contributors

vinjn avatar sjfricke avatar adam-sawicki-a avatar realitix avatar joseemilio-arm avatar manugildev avatar zyrolasting avatar saschawillems avatar thelavablock avatar robertosfield avatar mosra avatar sumenia avatar zhenyw avatar agemor avatar azhirnov avatar dimi309 avatar jclc avatar maierfelix avatar nihui avatar nyorain avatar raizam avatar glavnokoman avatar bkaradzic avatar jayrulez avatar unarmed1000 avatar nicholasmilef avatar mehmetoguzderin avatar mattparks avatar jwollen avatar jeffboody avatar

Watchers

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