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dynamicbridgestandalone's Issues

Glamour Plate Support

Would it be possible to add glamour plate selection as condition for rule triggers?

I guess it's not a persistent state like gear sets so might be bit more complicated to check. I dunno.

I'd just like to a have a way if I for example select manually my swimsuit glam from the plates that the extra glamourer stuff I have for it would also trigger automatically.

Dye Issue

DynamicBridge doesn't appear to be properly updating the advanced necklace dyes. I have tested this by using DB to assign the glamour vs having it applied by glamourer and the behavior is different.

Gear/Rule Isolation

Hello, i love your plugin! I just have one weird thing going on. I have 2 rules conflicting.

1- If i'm inside my house in empyreum, I will be in loungewear
2- If i'm outside in empyreum, I will equip a coat over my current gear

I am also using my original glamours for when no rules are being applied. Unfortunately, whenever i go outside the house, the coat is on top of the loungewear, instead of being my default job gear with the coat on top.
Is there a current workaround or a way to isolate the rules so it "remembers" my default game state and applies the coat based on it when I leave the house?

Feature Request: Sticky Glams based on rules

I was wondering if it would be possible for rules that are randomised once applied to cache their choice for maybe 1 minute of last use (could be less) so that if you "went from swimming to paddling to swimming" it would show the same Glam for swimming.

This would also mean that joining an instance and the same rules apply glam wouldn't change.

Changing the gearset with the toggle on could override.

Cannot Apply a glamourer design to a preset

I have created several presets without issue and applied appropriate glamourer designs to them but since the most recent update I have been receiving this error in the log
dynamicbridgelog
and the visual error in the presets menu itself whenever i click on the glamourer dropdown menu
dynamicbridgeerrorvisual

Feature Request: Add State "Weapon Drawn"

I'd like to change my Glamour when I draw my Weapon. I tried playing around with going in and Out of combat and the "Draw Weapon" Emote, However the Emote just makes the Glam pop up for a moment and revert as soon as my Character goes into Idle.

Would this be possible to be implemented?

/db dynamic is not working

when the preset is in Main presets folders, it works fine, but when the preset is in a customized folder, the static would not cancel

Could a folder added to rules?

I have some rules needs to be lower priority all the time, plus too many rules that make me annoying to add new rules, if there is a folder then would be easier to manager :)

Penumbra Collections Support

I would like to apply rules based on if a Penumbra Collection is set active under Individual or Your Character assignments.

Feature Request: Add state "In Combat"

I have a penumbra mod I'd only like to have active if I'm in combat and have it disabled when I leave combat. Can we add this functionality to Dynamic Bridge?

Incorrect Zone Group: The Pillars

Really funny discovery, The Pillars in Ishgard are treated as being a part of the Hot Springs Zone Group. Unless the Ishgardian Restoration project has something interesting going on these days, I'm sure this might be a bug.
image

Biome and Zone settings appear fine, all other rules and settings appear to be applying correctly as well. Foundation is correctly not flagged as a hot spring, but all of The Pillars seems to be.

DynamicBridge does not apply Glamourer's "Skin Color" Advanced Customization

I have a Glamourer design that sets the skin color to blue. When applying it through Glamourer, it works fine. However, when I set up DynamicBridge to apply that same design, it ignores the Skin Color attribute but does apply all of the other Advanced Customization attributes.

Steps to reproduce:

  1. Create a design in Glamourer. Under the "Advanced Customizations" accordion, click the checkbox next to Skin Color and choose a very obvious color. Also click the checkbox for any other option and choose a very obvious color.
  2. Create a preset in Dynamic Bridge that will apply the Glamourer design created in step 1.
  3. Set the preset created in step 2 to static. The skin color does not change, but the other option selected in step 1 does.

Question/bug ?

Hello,

Just to figure out that there might be a bug but i'm not sure, maybe i didn't understand the functionnality.
I did two different "layered designs" with 3 glamourer designs in it, so 6 glamourer designs for the total.

I then created two presets, each one selecting a different layered design.

It says in the plugin that it'll apply the designs sequentially one after another.
So i did two dynamic rules to test, each one attached to an emote and to a different preset (which are the layered designs only). I also tried with a housing location to see if the emotes were the "problem".

The problem is that it doesn't apply sequentially the glamourer designs, it only selects the one at the bottom of the layered designs everytime.
I thought that if i'd spam the emote attached to a layered design (or any other rule), it'd show all the different glamourer designs, one after another, unless i've not understood ?

Thx for the precision if i misunderstood the functionnality :)

Suggestion: Select by glamourer automation

Selectively enable and disable a glamourer automation based on preset, for people who don't use the DB automation and have a lot of glam automation rules. That way you can swap the automation in db and don't have to go into glamourer for it. Is this possible?

Feature Request: Add Status Effects

I was wondering if it's possible to add a condition that depends on status effects (active Tank stance, BLU mimicry, etc), since I occasionally get the idea to just make BLU glams based on Mimicry roles

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