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  • šŸ‘‹ Hi, Iā€™m @lineCode
  • šŸ‘€ Iā€™m interested in c++/ts
  • šŸŒ± Iā€™m currently learning unreal

linecode's Projects

unocss icon unocss

The instant on-demand atomic CSS engine.

unqlite icon unqlite

Transactional Embedded Database Engine

unqlite-fuse icon unqlite-fuse

A FUSE filesystem backed by the Unqlite in-memory key value store.

unreal-2017-fps_first_game icon unreal-2017-fps_first_game

My first personal project made in Unreal Engine 4. It isn't the best project in the world in terms of structure, it probably has a lot of bugs and only includes some basic UE4 features and C ++ code. Everything shown here was made after only three months of study C ++ and Unreal Engine. This project is useful to see my learning curve over time.

unreal-2018-simple_beatemup icon unreal-2018-simple_beatemup

Very simple fighting game with only one level developed in 2018. For a better example of fighting game, check out Unreal-2019-DeuteronomyAndroid directly on this GitHub. This project has just one enemy type, simple custom AI, a final boss, some FObjectFinders, and the use of Destructible Mesh. It has some bugs too, it was my first time with third person combat game style

unreal-2019-3rdperson-actionadventure-game icon unreal-2019-3rdperson-actionadventure-game

Third Person Beat em' up game developed in 2019. The project has AI, Navmesh Bounds, Animated UI, Three types of enemies, three levels, one final boss, cinematics, powers, etc.

unreal-2019-androidmobilefps icon unreal-2019-androidmobilefps

Android mobile game developed in 2019. The project has three levels, different obstacles, traps, one final boss and different types enemies.

unreal-2020-match3linematrix icon unreal-2020-match3linematrix

A Match3Line Game but everything is handle from a Bidimensional Matrix Manager. This project includes FTimerHandlers, possibility to go backwards, the cubes shake when you select them, the scoring system uses fibonacci iteration and the music increase their pitch when you have 25% of remaining moves.

unreal-2020-online-battleroyaleprototype icon unreal-2020-online-battleroyaleprototype

Very simple online third person shooter "Battle Royale" game. When I say that it is very simple, I mean it. It's really simple, but it uses some of Unreal's basic online C ++ features and Ragdoll Physics Body.

unreal-2020-simple_version-match3line icon unreal-2020-simple_version-match3line

A Match-3-Line game but without using a classic 2D Matrix grid, it checks adjancets neighbors with distances in X/Z. For a better version of Match-3-Line Check the project "Unreal-2020-Match3LineMatrix"

unreal-2020-thirdperson_climbsystem_fullcode icon unreal-2020-thirdperson_climbsystem_fullcode

Basic climb system fully made in C++ that includes: Use of LatentInfo, DelayFunctions, SweepSingleByChannel with primitive shapes, interfaces, etc. All the core logic is inside the ClimbSystemCharacter code.

unreal-2020-vehiclemovementaircontrol icon unreal-2020-vehiclemovementaircontrol

Vehicle driving project made in C++ using Vehicle Pawn from Unreal. This project includes: Templates functions, PlayerCameraManager Clamp Angle, FORCEINLINE Macro, Xbox Controller Input add it in .cpp file and PitchAndRoll Air Control inspired in GTA V system. All the core logic is inside the MyVehicle code.

unreal-2021-dedicatedserverfpsgame icon unreal-2021-dedicatedserverfpsgame

Ready-to-use FPS project for a Dedicated Server. This project was not developed as a game. It doesn't have level design, high quality art or animations and it's not 100% bug-free. But it has some really good features, solid code to grow from this base and implements most of the Unreal Network replication tools in C++.

unreal-2021-gameplayabilitysystem icon unreal-2021-gameplayabilitysystem

Gameplay Ability System implementation made in C++ and Blueprints that includes the next topics: GameplayAbilities, GameplayEffects, GameplayCues, Blocked Abilities by Tags, C++ code and blueprints fully comented, UE4 AI Blackboard and BT, Animation Blueprints, Use of Excel to implement a curve of DamageCalculation per levels, etc. I developed this project with the help of the Udemy course mixed with my past C++ knowledge.

unreal-2021-multiplayer-tps-ai icon unreal-2021-multiplayer-tps-ai

Third person shooter with AI, Env Query System, Networking support, Behavior Trees, custom Physics Materials, Powerups, VRandCone to randomize aiming, dominant sense (sight perception) , C++ beam trails, Camera shake, , FVector _NetQuantize, Player respawn, Point damages, etc.

unreal-2021-recordgameplay icon unreal-2021-recordgameplay

Record Gameplay System using DemoNetDriver, GameInstance and custom Replay Spectator Player Controller Class with SetupInputComponent coded in C++. Press 1 to record, 2 to stop the recording, 3 to start the recording and 4 to reset.

unreal-binary-builder icon unreal-binary-builder

An application designed to create installed Unreal Engine builds (aka Rocket builds) from Unreal Engine GitHub source.

unreal-engine-guide icon unreal-engine-guide

Unreal Engine 5 Guide. Learn to develop games for Windows, Linux, macOS, iOS, Android, Xbox Series X|S, PlayStation 4 & 5, Nintendo Switch.

unreal-fetch icon unreal-fetch

The Fetch API inspired HTTP client for Unreal Engine. Supports both Blueprints & C++.

unreal-library icon unreal-library

UnrealScript decompiler library for Unreal package files (.upk, .u, .uasset; etc), with support for Unreal Engine 1, 2, and 3.

unreal-multiplayer-karts icon unreal-multiplayer-karts

A simple kart multiplayer game which demonstrates methods of improved replication between server and clients. Features a basic replicated vehicle physics system, proxy simulation and linear, exponential and cubic interpolation to improve proxy simulation. Developed in Unreal Engine 4.

unreal-plugin-pkg icon unreal-plugin-pkg

A simple CLI tool to batch build and package Unreal plugins across multiple versions of Unreal.

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