slappy-test's Issues
Player: Rotation
Left - Right -> rotation
Somehow the player object has to update with this.
I am not sure how we should solve this actually.
Player: Basic movement
Just casual WASD - UpLeftDownRight for now, because I dont immidately have an idea how rotation, throttle and thrust should be handled.
Throttle should be not stopping the player, but continously slowing down until speed reaches zero.
Thrust has to have a limit otherwise the ship will become FUN which we clearly dont want here.
Player: Collision basics
Just declaring since we cant check yet if it will work or not, we can only assume. (reason being is cuz we dont have skybox)
Player: Firing mechanicsm
Continous vector with a loop? Would be cool to do with a straight line that would "delete itself" moving forward, this way we could use the vector later on as a "crosshair / aiming mechanic" maybe upgrade? that would be cool.
LINKED LIST!
Skybox: Collision
Implement Player: A-B-C-D points, make it display properly.
Skybox: A-B-C-D corners,
Make it display maybe, just until we are making it so we can see it, maybe make it 1-5 pixels less than the resolution so we can see the borders as well until we are making it?
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