一个基础学习的仓库
HALF XMConvertFloatToHalf(float Value);
float XMConvertHalfToFloat(HALF Value);
XM_CONSTEXPR float XMConvertToDegrees(float fRadians);
XM_CONSTEXPR float XMConvertToRadians(float fDegrees);
float XM_CALLCONV XMVectorGetX(FXMVECTOR V);
float XM_CALLCONV XMVectorGetY(FXMVECTOR V);
void OMSetRenderTargets(
UINT NumViews,
ID3D11RenderTargetView * const *ppRenderTargetViews,
ID3D11DepthStencilView *pDepthStencilView
);