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atlaswarriors's Issues

pressing any non-alphanumeric key in inventory crashes game

things such as the ctrl and arrow keys

error I get is:
Traceback (most recent call last):
File "E:\Python33\lib\site-packages\cx_Freeze\initscripts\Console.py", line 27, in
File "rl.py", line 397, in
File "E:\Documents\GitHub\AtlasWarriors\src\inventoryDialog.py", line 90, in process
TypeError: ord() expected a character, but string of length 0 found

Game crashed while attacking a healer

was chasing after a healer on the second floor. using polearm weapon and a kiteshield.

error I got was:
Traceback (most recent call last):
File "E:\Python33\lib\site-packages\cx_Freeze\initscripts\Console.py", line 27, in
File "rl.py", line 434, in
File "E:\Documents\GitHub\AtlasWarriors\src\Healer.py", line 153, in update
AttributeError: 'NoneType' object has no attribute 'x'

Assassin Visibility

Assassins should be invisible when next to a wall unless adjacent to the player. This is not done yet.

Zombie code is slow

The code added to allow the DV reduction when adjacent to zombies is slow. It calls the Zombie detection stuff on every character, every update and also when zombies move.

This needs to be refactored somewhere else, somehow else.

Game crashes when counter a dagger wielding bandit with a dagger.

The player counters an attack with a dagger which causes the Bandit to then counter the counter with his dagger. Eventually you get a stack overflow from the infinite recursion.

  File "E:\Documents\GitHub\AtlasWarriors\src\player_character.py", line 148, in Attacked
  File "E:\Documents\GitHub\AtlasWarriors\src\character.py", line 335, in AttackWithWeapon
  File "E:\Documents\GitHub\AtlasWarriors\src\character.py", line 377, in Attacked
  File "E:\Documents\GitHub\AtlasWarriors\src\character.py", line 335, in AttackWithWeapon
  File "E:\Documents\GitHub\AtlasWarriors\src\player_character.py", line 148, in Attacked
  File "E:\Documents\GitHub\AtlasWarriors\src\character.py", line 335, in AttackWithWeapon
  File "E:\Documents\GitHub\AtlasWarriors\src\character.py", line 376, in Attacked
RuntimeError: maximum recursion depth exceeded

No Disk error

Error 'There is no disk in the drive. Please insert a disk into drive \Device\Harddisk1\DR1. Cancel/Try AGain/Continue'

989650_10153294971754517_460498559_o
10743956_10153294971774517_538676325_o

Zombies Stats

Bondy034 has reported that the Zombie Stat draining continues to occur after they're dead. Correct behaviour is that they only drain defence whilst you are standing next to them

Can't exit in first death tutorial dialog

You can't use the close button when the first death tutorial (or any other dialog called outside the main game loop with DialogOnlyLoop in rl.py). Low priority because you can just click through it.

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