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Just playing around making the gels from Portal 2 for fun.

License: GNU General Public License v3.0

Shell 0.06% Java 98.76% Groovy 1.19%

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gelsplus's Issues

No configuration for repulsive blob power

When I open the config file, there's no line for repulsive gel power (the launching altitude maybe...), nor propulsive gel.
Finally, is there a way to add a white/black list for entities to be painted ? Let's imagine I use your mod with iChun's PortalGun mod, and I want to paint with propulsive gel only weighted storage cube...

Odd texture render

Hello, I discovered your mod a few days ago, and it's very nice job ! I see you're active on this project, and I noticed an issue when the game renders textures of gels :
when you place some blob on a wall in a corner, the texture tends to be rendered facing the ground, and not the wall... And the problem persists when you put blob above the previously placed blob.
2014-03-30_15 44 28
2014-03-30_15 45 23

PS : when the texture is finally rendered correctly, the bug doesn't seem to appear again, until you replace it.

PPS : the texture seems to render correctly when the blob is placed and some update occurs

Dispenser name

Just noticed the vanilla dispenser is renamed by your one. Not very important, but enough to be reported =)

EDIT : I watched into our code, and it seems tile.dispenser.name is the unlocalized name of vanilla dispenser. Hoping it will help you

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