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quakeviewer's Introduction

QuakeViewer

A 3D Application that loads a BSP file and renders them using SDL2.

WORK IN PROGRESS!

The program is unfinished but now it can:

  • Load PAK file from disk to memory
  • Load BSP files
  • Draw basic shapes
  • Render 3D objects
  • Backface culling
  • Load 3D model from obj files

Future goals are:

  • Set up camera and frustum class
  • Texture mapping (with perspective correction)
  • Create rendering layer
  • Mark visibile areas using PVS (Partially Visible Set)
  • Draw faces
  • Frustum culling

The only library used is SDL2, which is already provided in the "vendor" directory:

Resources:

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