Comments (6)
This should not be an issue. If you know what your lib does, im pretty sure you have an idea in what category it "can" be
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Hmmm looking at that lib, how do you "know" the progress for the progress bar?
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From what I've read you have to know that upfront and pass it in the delay parameter. While this is technically a library, it doesn't really add any functionality, but only wraps a couple of LΓΆve functions. So while there isn't a real definition what should be added to the list and what not, I would see this on the "what-not" side. Not that it isnt useful to you, but I don't think others should rely on a library for such a simple use-case.
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Hmmm looking at that lib, how do you "know" the progress for the progress bar?
Well there's a built-in function for that - but you could over-ride it to set like how fast or how slow should the progress move at each frame). Please consider looking at the source-code - it's super easy to understand.
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@JanWerder I think you are -perhaps- not getting what I mean by splash-screen. Splash-screens mean seperate windows with different aspect ratio than the original. Please see this demo
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I would vote for Helper Libraries
edit: Actually, there is a splashy
project under Utilities
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