Record the screen on macOS from Node.js
$ npm install aperture
Requires macOS 10.12 or later.
const delay = require('delay');
const aperture = require('aperture')();
const options = {
fps: 30,
cropArea: {
x: 100,
y: 100,
width: 500,
height: 500
}
};
(async () => {
await aperture.startRecording(options);
await delay(3000);
console.log(await aperture.stopRecording());
//=> '/private/var/folders/3x/jf5977fn79jbglr7rk0tq4d00000gn/T/cdf4f7df426c97880f8c10a1600879f7.mp4'
})();
See example.js
if you want to quickly try it out. (The example requires Node.js 8+)
Get a list of screens. The first screen is the primary screen.
Example:
[{
id: 69732482,
name: 'Color LCD'
}]
Get a list of audio devices.
Example:
[{
id: 'AppleHDAEngineInput:1B,0,1,0:1',
name: 'Built-in Microphone'
}]
Get a list of available video codecs. The key is the videoCodec
option name and the value is the codec name. It only returns hevc
if you're on macOS 10.13 or newer and your computer supports HEVC hardware encoding.
Example:
Map {
'h264' => 'H264',
'hevc' => 'HEVC',
'proRes422' => 'Apple ProRes 422',
'proRes4444' => 'Apple ProRes 4444'
}
recorder.startRecording(options?)
Returns a Promise
that fullfills when the recording starts or rejects if the recording didn't start after 5 seconds.
Promise
that fullfills with the path to the screen recording file when it's ready. This will never reject.
Only available while a recording is happening, undefined
otherwise.
Usually, this resolves around 1 second before the recording starts, but that's not guaranteed.
Returns a Promise
for the path to the screen recording file.
Type: object
Type: number
Default: 30
Number of frames per seconds.
Type: object
Default: undefined
Record only an area of the screen. Accepts an object with x
, y
, width
, height
properties.
Type: boolean
Default: true
Show the cursor in the screen recording.
Type: boolean
Default: false
Highlight cursor clicks in the screen recording.
Enabling this will also enable the showCursor
option.
Type: number
Default: aperture.screens()[0]
(Primary screen)
Screen to record.
Type: string
Default: undefined
Audio device to include in the screen recording. Should be one of the id
's from aperture.audioDevices()
.
Type: string
Default: 'h264'
Values: 'hevc' | 'h264' | 'proRes422' | 'proRes4444'
The hevc
codec requires macOS 10.13 or newer. A computer with Intel 6th generation processor or newer is strongly recommended, as otherwise it will use software encoding, which only produces 3 FPS fullscreen recording.
The proRes422
and proRes4444
codecs are uncompressed data. They will create huge files.
Aperture was built to fulfill the needs of Kap, providing a JavaScript interface to the best available method for recording the screen. That's why it's currently a wrapper for a Swift script that records the screen using the AVFoundation framework.
Yes, we can, but the performance is terrible:
- Aperture - The Swift framework used in this package