GithubHelp home page GithubHelp logo

Comments (2)

ls- avatar ls- commented on August 22, 2024

Hi!

I'd like to see the totem timers function like the default blizzard totem timers do, where right-clicking on the totem timer will dismiss the totem. If I have to pop earth ele for example, but need to dismiss it before the next pull, I have to use a macro to destroy the totem, as right-clicking on the LS: UI totem icon does nothing. I'd also like it if the totem timers were a separate module under unit frames, instead of a lumped in with buffs and debuffs.

It's done this way due to technical limitations. There's some hacky workarounds for this stuff I might consider adding, but that stuff can break at any moment, so we'll see.
But you're legit the first person even who asked for an option destroy totems. I'm not familiar with shamans, the last time I played mine was in legion, but when I asked my friends and UI users who mained shamans if they needed the feature, it's basically a unanimous no πŸ˜…And when I played my shaman I usually had my elems as macros no mod for summoning and alt mod for dismissing, I still use the same approach with my DK and corpse explosion or other, let's say, "pet consuming" effects.
As for its placement, just move it with a mover. I don't really want to add it to the unit frame because there's already the main power bar (bottom), the additional mana bar (top), so totems would still be buttons floating somewhere around the unit frames πŸ˜’

I'd love the ability to set a custom health bar backdrop color for missing health, as right now it's simply just the frame texture. I have vision problems and usually set a high contrast backdrop of red to a green health bar.

Hmmm, I this sound like a good idea πŸ‘πŸΌ

When using OmniCC with Buffs and Debuffs enabled, OmniCC will override all of the text options related to CD's.

That works as intended. Trying to juggle two addons that affect the same UI element is a recipe for disaster, it's a massive pita, so I completely disable my cooldown customisation if I detect that a user runs OCC.

When loading into the game, holding right-click to move the camera will cause the game to suffer severe performance issues until I mouseover something to generate a tooltip for the first time that session. After which point everything is fine until next /reload.

This is super bizarre. It could be some blizz bug or something, I'll look into it.

from ls_ui.

Nexus-Sx avatar Nexus-Sx commented on August 22, 2024

Fair point on the OmniCC thing.

Really the only "totem" I've had issues with this expansion is Earth Elemental and the old macro hasn't been working for me at all since DF launched (I assume it's because of how both /click and the totem bar was changed). If I could find any other way to dismiss earth ele right now this would be a non-issue, but there are a few niche circumstances (primarily M+) where I'd need to be able to dismiss it.

from ls_ui.

Related Issues (20)

Recommend Projects

  • React photo React

    A declarative, efficient, and flexible JavaScript library for building user interfaces.

  • Vue.js photo Vue.js

    πŸ–– Vue.js is a progressive, incrementally-adoptable JavaScript framework for building UI on the web.

  • Typescript photo Typescript

    TypeScript is a superset of JavaScript that compiles to clean JavaScript output.

  • TensorFlow photo TensorFlow

    An Open Source Machine Learning Framework for Everyone

  • Django photo Django

    The Web framework for perfectionists with deadlines.

  • D3 photo D3

    Bring data to life with SVG, Canvas and HTML. πŸ“ŠπŸ“ˆπŸŽ‰

Recommend Topics

  • javascript

    JavaScript (JS) is a lightweight interpreted programming language with first-class functions.

  • web

    Some thing interesting about web. New door for the world.

  • server

    A server is a program made to process requests and deliver data to clients.

  • Machine learning

    Machine learning is a way of modeling and interpreting data that allows a piece of software to respond intelligently.

  • Game

    Some thing interesting about game, make everyone happy.

Recommend Org

  • Facebook photo Facebook

    We are working to build community through open source technology. NB: members must have two-factor auth.

  • Microsoft photo Microsoft

    Open source projects and samples from Microsoft.

  • Google photo Google

    Google ❀️ Open Source for everyone.

  • D3 photo D3

    Data-Driven Documents codes.