nVidia patches & hacks for vkd3d and wine-staging-5.8
Patches for wine:
0001 : use_clock_monotonic.patch
: Use clock monotonic patch
0002 : use_clock_monotonic-2.patch
: Clock monotonic fix patch
0003 : LAA-Staging.patch
: Large Address Aware patch for wine-staging.
0004 : winecfg-Toggle-upstream-CSMT-implementation.patch
: Change "Toggle CSMT logic"
0005 : woff-hack.patch
: Vulkan child window rendering patch
0006 : nvidia-hate.patch
: Disable compiling nvapi for wine-staging
0007 : cybwine.patch
: Wine naming patch
0008 : fsync-staging.patch
: Implement "FSync" for wine-staging.
0009 : D3D12SerializeVersionedRootSignature.patch
: D3D12 patch needed for vkd3d and WoW
0010 : D3D12CreateVersionedRootSignatureDeserializer.patch
: D3D12 patch needed for vkd3d and WoW
0011 : origin_downloads.patch
: Fix downloading with Origin client
Patches for vkd3d:
Support_RS_1.0_Volatile.patch
This patches are needed for World of Warcraft 8.1.5+
Download latest GIT from: https://source.winehq.org/git/vkd3d.git/
Patch vkd3d with Support_RS_1.0_Volatile.patch and compile.
Experimental vkd3d branch:
https://github.com/SveSop/vkd3d-HK
Ubuntu users: I try to maintain a git-updated vkd3d on my PPA: https://launchpad.net/~cybermax-dexter/+archive/ubuntu/vkd3d
XAudio2
xaudio2.tar.xz contains some demo samples compiled from Microsoft SDK:
https://github.com/walbourn/directx-sdk-samples
Stripped down to only working samples. Also removed dependency of GetOverlappedResultEx
function as this is not supported in wine atm.
- XAudio2AsyncStream.exe
- XAudio2BasicSound.exe
- XAudio2Enumerate.exe (Test device enumeration)
- XAudio2WaveBank.exe
Ubuntu users:
You can get libfaudio + updated SDL2 from my PPA here: https://launchpad.net/~cybermax-dexter/+archive/ubuntu/sdl2-backport