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Feel better, every breathe matters

Home Page: https://breathe.luseeds.com

License: MIT License

JavaScript 13.08% CSS 1.36% Vue 85.56%
breathe health relax relaxation breathing meditation wellbeing

breathe's Introduction

breathe

Feel better, every breathe matters

You can see a live version at: https://breathe.luseeds.com

About

โš ๏ธ This is still a WIP project. Any help/contribution/PR is highly appreciated.


Our daily lives are full of a constant flow of information, thoughts, feelings. We feel like time is flying away and we're not in control.

What if, for a short moment, we take control back. This is where Breathe comes in. Just settle down for a moment, relax and breathe!

Be in the present moment, that's all that matters. Simply breathe.

Build setup

For detailed explanation on how things work, check out Nuxt.js docs.

# install dependencies
$ npm install

# serve with hot reload at localhost:3000
$ npm run dev

# build for production and launch server
$ npm run build
$ npm run start

# generate static project
$ npm run generate

This website is hosted on Netlify
The logo icon is an adaptation of Freepik on www.flaticon.com Relaxing royalty free background music (Quiet Time) from FesliyanStudios


A project from luseeds

breathe's People

Contributors

cyrilf avatar dependabot[bot] avatar

Watchers

 avatar  avatar

breathe's Issues

On visibility change, reset the timer/animation

When we change tab and comes back, sometime the canvas animation is off.
I guess it's because of the way requestAnimationFrame is implemented.
So one way to solve that would be to reset the canvas on visibility change (browser event)

Add a play button

On first page load, display a play button instead of the actual auto-start

  • display button
  • hide button on click
  • hide breathing instructions when not playing
  • check accessibility
  • pause button
  • pause on click
  • pulse effect
  • hover effect
  • color from tailwind? (create other task to define blue shades)
  • add transition effect between play/stop

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