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Somewhat deep mandelbrot zoom with three.js shader

JavaScript 19.44% TypeScript 58.82% HTML 4.20% GLSL 13.92% CSS 3.62%

mandelbrot-zoom's Introduction

mandelbrot-zoom

Somewhat deep mandelbrot set zoom with three.js webgl shader

Live example hosted on heroku

For now you can move camera around using arrow keys and pause rendering with spacebar. My goal is to make it zoomable and draggable, kind of like map in google maps.

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