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A brief introduction to User Experience - UX Work Process. LEAN UX is based on Design Thinking, Agile Methodology, and Lean Startup.

License: MIT License

ux lean-ux design-thinking agile-methodologies scrum lean-startup user-experience

ux_lean's Introduction

Table of Contents

LEAN UX

Lean UX is agile teams focused on User Experience.

Based on

Lean UX is based on Design Thinking, Agile Methodology, and Lean Startup.

LEAN UX

Design Thinking

Design Thinking seeks to see everything through the user's eyes

design thinking

Read more in Design Thinking.

Agile Methodology

Agile Methodology allows you to create things continuously and establish an improvement process each time a product is delivered.

agile methodology

Read more in Agile & Scrum Methodology.

Lean Startup

Lean Startup seeks to bring ideas as soon as possible to the market to obtain feedback and work in the continuous improvement of the product.

lean startup

Read more in Lean Startup as a Core Strategy: Short Review & Tips.

LEAN UX Principles

LEAN UX principles help us establish a new work culture for ourselves.

  1. Multidisciplinary teams: It is essential to work with people who can work well in all areas of development.
  2. Small, dedicated, and united groups: It needs to be a small team to ensure control, in which everyone knows each other.
  3. Progress: It needs to be worked on in terms of value, not functionalities or products.
  4. Problem-focused teams: It can not focus on features, but rather on problems to be solved.
  5. Remove the waste: Whatever is not useful, do not build; do not spend money on anything.
  6. Small deliveries: It needs to be little to have more feedbacks, as soon as possible, to fail fast, but to succeed quickly.
  7. Continuous delivery: The user should be seeing what is being built on knowing that it will be useful.
  8. Goob (Get Out Of the Building): You need to know the world through the user's eyes.
  9. Shared knowledge: The team needs to understand the problem they are attacking and have the same view of the product.
  10. Leveled times: Do not have any stars on the team. If the group is level, it advances along.
  11. Try to outsource your work: It is good to have an environment that values innovation and promote a collaborative environment.
  12. Making over-analyzing: Try to create more than explain. Try to get feedback as soon as possible.
  13. Learn before climbing: Instead of creating a giant product, first, learn with the user.
  14. Permission to fail: You should create an environment conducive to testing, not an environment conducive to negligence failures.
  15. Quit the business of deliverables: Documents are essential for understanding decisions, but the team should focus on functionalities.

Read more in The 3 foundations of Lean UX.

Interesting books

Interesting links

Lean UX checklist

Other repositories

Reference


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